Feral Heart

Help & Guidance => Game Help => Topic started by: Wizardmymom on April 28, 2014, 08:12:41 pm

Title: Map Maker Issues
Post by: Wizardmymom on April 28, 2014, 08:12:41 pm
Ithinkthisismyfirsttimepostingonthisboard.
-Ahem-

Well, I make maps a lot, and this is the first time I've been unable to solve a problem myself.
Here's the issue:

I have two maps that this applies to.
I was exporting map A, it went smoothly. No problems so far.
Exporting map B, and as soon as it was roughly half-way the entire export progress, FH crashed.
Flustered, I opened FH up again and it crashed.
So, I saved all my meshes and map files into another folder, and redownloaded.
Placing the files correctly, I could open FH again.
So I went to export the maps again.
They wouldn't open.

Ever single time I went to open the map files, FH would crash.
I could enter them from Cape just fine, but map maker wouldn't let me.
I deleted the mesh the Exporting crashed on, I found a particle in my my_objects folder and deleted it, I've done everything I've done before.
Still doesn't work, and I'm too lazy to restart all my progress.


Any help here?
Title: Re: Map Maker Issues
Post by: Vespian on April 28, 2014, 08:56:08 pm
While I'm not very experienced when it comes to maps, see if the followin' will at least shed some light on yer situation:

http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=1391.0 (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=1391.0)

Quote
If you keep trying to type the heightmap into the mapmaker, it may crash if certain things weren't done correctly such as:
~513x513
~grayscale
~no alpha channel
~only one layer
~named "mapnameTerrain"

If anythin' I've listed above doesn't help, I'll forage around for additional answers. I wish ye' luck, madam.
Title: Re: Map Maker Issues
Post by: Wizardmymom on April 28, 2014, 09:02:39 pm
Thank you for looking around for me, Vespian, but the height map isn't my problem.
I can enter the terrain file into a brand new file and it works fine, same as the mask.