Feral Heart

Help & Guidance => Game Help => Topic started by: SenseiRei on May 06, 2014, 09:31:16 pm

Title: Making Items ATM
Post by: SenseiRei on May 06, 2014, 09:31:16 pm
hello i just made some items and what i wanted truely was for them to become see thru... and a bit glowy like a necklace.
i did that and idk now... can anyone help me? if i succedd this i shall sell this on deviant art. entire kit. and i will do free little separate downloads for some
Title: Re: Making Items ATM
Post by: Vespian on May 06, 2014, 09:35:35 pm
Movin' this to the Game Help section of the forum. Be a bit more aware as to where ye' post yer topics, Ms.

Also, I wish ye' luck in what ye're seekin' aid with! Although, can ye' be a bit more specific with yer question? It may just be me though I'm not entirely sure as to what ye' need assistance with.
Title: Re: Making Items ATM
Post by: Ingredient on May 06, 2014, 09:45:10 pm
So it's a material code you're looking for?

You might find what you're looking for on these threads:

http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=26062.0 (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=26062.0)

http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=5665.0 (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=5665.0)

Even though it's for presets it can still be used for items, just edit out the preset parts.
Title: Re: Making Items ATM
Post by: Aicosu125 on May 06, 2014, 09:47:44 pm
You can try lowering the opacity on the texture file and make sure there is an alpha channel, so it'll have a transparent background. I'm not to sure about the glowing, but if you try searching for some tutorials in the Member Made Tutorials section of the forums, you might be able to find something. (Note: I've never made items, so idk, but there might be something out there to help)

Hope this helped :)
~Cheshire
Title: Re: Making Items ATM
Post by: AlphaEclipse on May 06, 2014, 09:54:08 pm
Try these! ^^ They're from items I have in-game; they're semi-transparent, and I think they're want you want. Also, Ingredient's links should work too. :3

Code: [Select]
material (MESH)Mat
{
technique
{
pass
{
lighting off
depth_write off
scene_blend add
cull_hardware none
cull_software none
texture_unit
{
texture (TEXTURE NAME).png
}
}
}
}
Also, here's the red glowstick's original code, if you want it to glow and be transparent. You'll have to modify this one quite a bit. (I'd also get rid on that env_map spherical line too. lol)
Code: [Select]
material redglowMat
{
technique
{
pass
{
                       

                       
scene_blend add
depth_write off
fog_override true
cull_hardware none
cull_software none

texture_unit
{
texture red-glow.PNG
                                env_map spherical
}
}
pass
{
                       
emissive 1.0 1.0 1.0 1
scene_blend alpha_blend
                        diffuse 1.0 1.0 1.0
                        specular 1.0 1.0 1.0 128

scene_blend add
depth_write off
fog_override true
cull_hardware none
cull_software none

texture_unit
{
texture red-glow2.PNG
                               
}
}
}
}
Title: Re: Making Items ATM
Post by: SenseiRei on May 09, 2014, 07:05:20 am
i lowered opacity.
but when i sent it to my mac it went back to 100% opacity
Title: Re: Making Items ATM
Post by: AlphaEclipse on May 09, 2014, 11:14:01 am
i lowered opacity.
but when i sent it to my mac it went back to 100% opacity
Lowering the opacity wouldn't work since there's still a flat mesh underneath the texture. You have to use a material code so it change/ the effect that the mesh has. :3
Title: Re: Making Items ATM
Post by: SenseiRei on May 15, 2014, 09:10:36 pm
also another fact. anyone know how to change these mesh files to match the material files?

Title: Re: Making Items ATM
Post by: AlphaEclipse on May 15, 2014, 09:18:23 pm
also another fact. anyone know how to change these mesh files to match the material files?

I think this should help: http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=44951.0 (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=44951.0)

You can also make the material files in Blender, but I'd have to get on my PC to see where the exact buttons are.
Title: Re: Making Items ATM
Post by: Aicosu125 on May 15, 2014, 10:17:53 pm
also another fact. anyone know how to change these mesh files to match the material files?


http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=44951.0 (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=44951.0)