Feral Heart

Help & Guidance => Game Help => Topic started by: unnbrellas on June 21, 2014, 06:27:14 pm

Title: How do I retexture ceilings?
Post by: unnbrellas on June 21, 2014, 06:27:14 pm
How do I retexture ceilings? Simple enough question~
Title: Re: How do I retexture ceilings?
Post by: Ingredient on June 21, 2014, 11:51:40 pm
In Map Maker in the World tab, where the Sky check box is (make sure it's unchecked), underneath is a box called Ceiling Material. Type in a material there and it will change the ceiling material, so for example I typed in crystalMat and the ceiling changed to the same material as the fluorite crystals.

(http://i60BannedImageSite/2czzho9.png)

Hope this helps :)
Title: Re: How do I retexture ceilings?
Post by: unnbrellas on June 22, 2014, 12:57:02 pm
That helps, but how do I make it to be the same as the ground? Like, my ground is ice, but how do I make the ceiling have the same texture?
Title: Re: How do I retexture ceilings?
Post by: Ingredient on June 23, 2014, 09:13:17 am
You'll have to make a new .material file for that image then.

Go to your Feralheart >> Media >> Objects folder and copy and paste a .material file from there into your maps' folder (or where ever you please).

Open it up with a program such as Notepad (right-click >> Open/Open With >> Notepad) and replace it with this:

Code: [Select]
material NAMEMat
{
technique
{
pass
{
ambient 0.1 0.1 0.1
cull_hardware none
cull_software none
texture_unit
{
texture ice.jpg
}
}
}
}

Where it says NAME just typed in whatever you want, for example I would type "icegroundMat". You shouldn't need to change the image name, it's using the ice image that you are using for your map.

Go File >> Save and you should be good to go :3
Title: Re: How do I retexture ceilings?
Post by: unnbrellas on June 25, 2014, 12:07:14 pm
It kinda worked?

It makes the texture really dark, almost black
Title: Re: How do I retexture ceilings?
Post by: Aniuk on June 25, 2014, 12:58:03 pm
You could always make a really big cube and texture it with whatever. I just did that for someone and it worked out fine, they said.
Title: Re: How do I retexture ceilings?
Post by: Ingredient on June 26, 2014, 08:50:02 am
It kinda worked?

It makes the texture really dark, almost black

Ah yes, well removing the sky will reduce the brightness of the terrain and ceiling. I edited the code and it's not dark any more, try using this:

Code: [Select]
material NAMEMat
{
technique
{
pass
{
cull_hardware none
cull_software none
emissive 1 1 1
texture_unit
{
texture ice.jpg
}
}
}
}