material NAMEMat
{
technique
{
pass
{
ambient 0.1 0.1 0.1
cull_hardware none
cull_software none
texture_unit
{
texture ice.jpg
}
}
}
}
It kinda worked?
It makes the texture really dark, almost black
material NAMEMat
{
technique
{
pass
{
cull_hardware none
cull_software none
emissive 1 1 1
texture_unit
{
texture ice.jpg
}
}
}
}