Feral Heart
Game & Forum Discussion => Game Discussion => Game Suggestions & Ideas => Topic started by: Flatsoda on April 01, 2011, 10:27:06 pm
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I had this idea while ingame; if we had health bars in IT,why not both health AND energy bars?
Like,when your running,your energy slowly declines. When you have no energy left,your health starts declining.
Staying still lets your energy fill up slowly,while sitting in shade or laying down lets it go up faster.
If you have no health,you fall to the ground and stay there for about 3 seconds.
(OPTION TO DISABLE.)
Guys,it was only a suggestion for roleplay. o_o
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I would prefer just to have health, and even then I would like to be able to enable/disable it. I honestly like being able to run around freely.
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I'm honestly against the idea of health/energy bars. I do like the idea, but I don't see it fit for Feral Heart. I like being able to run around knowing you aren't going to faint. I don't want FH to be like Runescape. D:
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Nty. I hate this idea. (No offense. o.o) I like FH the way it is, and if this was ever added, I want an option to disable it.
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Too much like WQ in my opninion (not that thats a bad thing)
I agree with the others though, if this were to be put in the game I'd want an option to turn it off
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Too much like WQ in my opninion (not that thats a bad thing)
I agree with the others though, if this were to be put in the game I'd want an option to turn it off
^ This.
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Agrees with Steak on this :3
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Agree with Sylph!