Basically, when you export a map it will list the files it spit out of there - that's what you want. Just look for those files in C:/Feralheart/exports and put the into a .zip or a .rar file. These files will end in .fhm (Feralheart map), .fhs (if it has a custom sky), and .fho (objects.) If you used your own textures in the map, you'll need to add them in the zip/rar, and they'll be found in Feralheart/media/terrains/textures. (That's only if you used custom textures, not ones that came with the game.)
When you put that one .zip or .rar file up for download, your friend will download it and open i using a program such as winzip or zip-7. They'll basically export/copy over the files to where you originally got them from. The .fho, .fhm, and .fhs will go into exports, and the custom texture (if any are there) will go into media/terrains/textures. Hopefully that cleared things up a bit. ^^ if you list the names of the files and their extensions, I'll be glad to tell you where they go.
ok, this is what I see in Exports:
Default.fho
LostClanCamp.fhm
MyPlants.fho
MyRocks.Fho
MyTrees.fho
and the read me txt.
All of that will go into the exports folder when downloaded. ^^ Just package that into a .zip/.rar/compressed folder and upload it. It should work! ;3
Thank you very much ^_^
You're welcome! ;) Good luck with the map.
Oo if you have a question it's best to start a new topic. :3 To answer your question, basically you look for a mesh to download which can be found in the "Meshes" section right here on the forums. Once downloaded, export everything to Feralheart\media\my_objects and them you'll be able yo put them into your map. To upload the map, get all of the files it spit out when it was exported, found in Feralheart\exports and upload then to a site such as Mediafire.com. As for it becoming multiplayer automatically, I'm honestly not sure how that works. I believe there server just allows it?
Since this topic is older I'll get a MOD to lock it - if you have an other questions it's best to start a new topic.