Okay, so I'm making a map using Bluestone, no sky file making it darker, and I have begun to retexture meshes to make them look like their apart of the map, however... The Bluestone applied to meshes is rather... ambient compared to the darkened Bluestone in the cave. Does anyone know how to fix that, or the code to insert to make it equally dark?
My goal is actually to darken the meshes, they are default meshes and I do not have any form of mods. I made the cave darker with the no sky file, but the trees do not darken with it.
Thank you very much, Ingredient! +Floof for you.