Feral Heart

Help & Guidance => Game Help => Topic started by: PennsylvaniaRedneck on November 16, 2014, 02:13:46 am

Title: Where to put custom maps, presets, etc.?
Post by: PennsylvaniaRedneck on November 16, 2014, 02:13:46 am
What location do I put the custom files in?

- Music for maps
- Maps themselves
- Preset files
- Marking files
- Objects
- Object music files
- Portal recodes
- Models
- Textures
- Cursor/Interface recodes
Title: Re: Where to put custom maps, presets, etc.?
Post by: Bawfle on November 16, 2014, 02:23:09 am
- Music for maps
www.youtube.com/watch?v=0viVTiaECPc&index=40&list=UU7ZVB2oNmj_Fj3cSl0F3lrQ (http://www.youtube.com/watch?v=0viVTiaECPc&index=40&list=UU7ZVB2oNmj_Fj3cSl0F3lrQ)

- Maps themselves
Local Disk(C:)\FeralHeart\Exports (.fhm file)

- Preset files
If it's an .fhp file then it goes into Local Disk(C:)\FeralHeart\presets

If it's a preset made for you, then the preset file (preset_#) goes into Local Disk(C:)\FeralHeart\My presets

- Marking files
The .cfg/text file goes into Local Disk(C:)\FeralHeart (replace if asked)
The images go into Local Disk(C:)\FeralHeart\Media Textures

- Objects
.fho files go into Local Disk(C:)\FeralHeart\Media Objects
other files (material/image/mesh etc..) go into Local Disk(C:)\FeralHeart\Media\Objects\My objects

- Object music files
Also shown in the Youtube video above c:
Title: Re: Where to put custom maps, presets, etc.?
Post by: PennsylvaniaRedneck on November 16, 2014, 02:46:41 am
That's fantastic, thank you! But where do material, DDS, ENT, FHS, TGA, and INI files go?
Title: Re: Where to put custom maps, presets, etc.?
Post by: StarrieNova on November 16, 2014, 05:41:38 am
The FHS files go under
Local Disk(C:)\FeralHeart\Exports
If I am not mistaken that is. If I am wrong I am sure the others will let you know. ^^
 
The other files sadly I do not know.
Title: Re: Where to put custom maps, presets, etc.?
Post by: AlphaEclipse on November 16, 2014, 05:55:43 am
That's fantastic, thank you! But where do material, DDS, ENT, FHS, TGA, and INI files go?
Material files usually will go into Feralheart\media\materials if they came with the game and are controlling water, etc, however they can also go into Feralheart\media\objects\my_objects and Feralheart\my_presets\preset_#. As for .ent, .fhs, and .ini, I do not believe they can be recognized by the game, nor do they come with the game at all. I believe .dds can be used as textures on meshes, however I have never seen them used, but they'd probably go in one of these areas:
- Feralheart\media\terrains\textures
- Feralheart\media\objects\my_objects
- Feralheart\media\materials
I have used .tga with textures on meshes specifically, so they would normally be placed in my_objects along with a .material file and a .mesh.
Title: Re: Where to put custom maps, presets, etc.?
Post by: PennsylvaniaRedneck on November 16, 2014, 05:01:40 pm
Thanks, that answers those questions! One last one (hopefully) - where do PNG/JPEG files for downloaded presets go?
Title: Re: Where to put custom maps, presets, etc.?
Post by: AlphaEclipse on November 16, 2014, 05:07:19 pm
Thanks, that answers those questions! One last one (hopefully) - where do PNG/JPEG files for downloaded presets go?
Depending on how they are named, they go in one of the folders located in Feralheart\my_presets\preset_#. If I had a .jpng/.jpg/.png and it was named preset_5body, I'd place it into Feralheart\My_presets\preset_5.
Title: Re: Where to put custom maps, presets, etc.?
Post by: PennsylvaniaRedneck on November 16, 2014, 05:10:22 pm
What if they don't have a preset_# name?
Title: Re: Where to put custom maps, presets, etc.?
Post by: AlphaEclipse on November 16, 2014, 05:14:40 pm
Then you have to look at what the .material file they're attached to's name is. If the material is preset_5 and the file is presethead.png, then you would place it into "preset_5."
Title: Re: Where to put custom maps, presets, etc.?
Post by: Whisperingwaves on November 16, 2014, 06:16:46 pm
Presets without the actual preset_# will have the material as Alpha said, just look at the number listed in the name, ex: preset_3.material. If you have a preset in that folder that you wish to keep, you can always go through and rename the material, ex: preset_3.material to preset_5.material, and open it, renaming ALL the threes to fives and you should be set c:

~ Whisper