Alright I think it has... One of the objects was saved into MyRocks and the other GLBuildings.
Thanks for your help and I think this helped out a lot! I would +Floof, but I need to have 25 posts XD I don't really spend much time on the forum until now...
Maybe try putting all your exports into a seperate folder and re-exporting the map again to see if it helps any. It might not be the object group considering their not all default object groups.
But anyway, one more post floofie <3
~ Whisper
This isn't a map that I downloaded. It is a map that i'm working on. And it still doesn't work if I put these objects into a different folder. One mesh is a very important one and has lots inside it which looks weird (Floating) when it is not there.
I can see it in the map maker, but when i'm in the game itself and enter the map it is not there. I don't think its any think to do with the folders now.
Here is an image of one of the main objects needed:
(http://i57BannedImageSite/2ry0ge8.png)
And now when i'm in-game testing it I can't see or feel the castle mesh:
(http://i57BannedImageSite/npjey9.png)
When you export a map, the files go to your exports folder. I still suggest clearing your exports temporarily and trying to re-export. Clearing the exports will ensure of no duplicate files.
Hope this is a little more explainable.
~ Whisper
Feeling lazy today, so I will quote what I mentioned in another thread.
Aye, the main issue to this is that you might not have saved the object/mesh into it's own group. For example, the default FH objects are in their own group, any added or custom objects NEED to be saved into their own group in order for others to see them.