Hello, Aeroflaire! Mesh making is a tedious process for beginners, however, once you have everything you need downloaded and setup, you'll have fun experimenting with your new program. I'd recommend these two links to get you started.
1st -- [link] (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=49368.0) This link explains the basics of converting/making meshes for beginners and includes helpful videos. All tutorials listed there are by Jayfeather55
2nd -- [link] (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=46434.0) This link will show you how to texture a converted object via Blender. Tutorial is made by AlphaEclipse.
Making meshes themselves takes some practice and a lot of patience. I'd recommend looking at tutorials on a site such as Youtube for help making beginner 3D objects in Blender v2.49. Any other versions of Blender are not compatible with the plugins and other programs you will need to export a .xml.mesh.
As for getting your meshes in-game, simply follow these two steps provided by the first link above.
Step 7: Find your exports and convert the .xml.mesh to a .mesh file
Now, make your way to your mesh export folder, and you shall see nameofmesh.xml.mesh and nameofmaterial.material. Drag the .xml.mesh onto the OGREXmlConverter. A command prompt should open up and lots of stuff will come up on it. Let it do its thing and then when it closes, look for your .mesh file! Once the .xml is converted to a .mesh, feel free to delete the .xml.
Step 8: Load the Big Scary Untextured Cube into FH
Here it comes. What you've been waiting for. Copy the .mesh and the .material (which you can open with notepad and check out if ya want, even though there shouldn't be much in it) into FeralHeart>Media>Objects>my_objects. Open FH's object maker, and when you load the mesh, type in its name. It should show up with BaseWhite as a texture!
Most will not be immediate experts on Blender and mesh making, however, with practice, you will eventually learn how to work in Blender as well as convert obects to be usable in Feralheart. Good luck!
Hello, Aeroflaire! Mesh making is a tedious process for beginners, however, once you have everything you need downloaded and setup, you'll have fun experimenting with your new program. I'd recommend these two links to get you started.
1st -- [link] (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=49368.0) This link explains the basics of converting/making meshes for beginners and includes helpful videos. All tutorials listed there are by Jayfeather55
2nd -- [link] (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=46434.0) This link will show you how to texture a converted object via Blender. Tutorial is made by AlphaEclipse.
Making meshes themselves takes some practice and a lot of patience. I'd recommend looking at tutorials on a site such as Youtube for help making beginner 3D objects in Blender v2.49. Any other versions of Blender are not compatible with the plugins and other programs you will need to export a .xml.mesh.
As for getting your meshes in-game, simply follow these two steps provided by the first link above.
Step 7: Find your exports and convert the .xml.mesh to a .mesh file
Now, make your way to your mesh export folder, and you shall see nameofmesh.xml.mesh and nameofmaterial.material. Drag the .xml.mesh onto the OGREXmlConverter. A command prompt should open up and lots of stuff will come up on it. Let it do its thing and then when it closes, look for your .mesh file! Once the .xml is converted to a .mesh, feel free to delete the .xml.
Step 8: Load the Big Scary Untextured Cube into FH
Here it comes. What you've been waiting for. Copy the .mesh and the .material (which you can open with notepad and check out if ya want, even though there shouldn't be much in it) into FeralHeart>Media>Objects>my_objects. Open FH's object maker, and when you load the mesh, type in its name. It should show up with BaseWhite as a texture!
Most will not be immediate experts on Blender and mesh making, however, with practice, you will eventually learn how to work in Blender as well as convert obects to be usable in Feralheart. Good luck!
Wow, that's a lot of info. I really appreciate this help! Thank you! When I get enough posts to do so, I will floof you both! XD
No problem! Another good idea would be to look around in the "Modding & Meshing Tutorials" section of the forum for more advice on meshes and textures. [link] (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&board=141.0) Again, I wish you the best of luck with Blender, and if you're ever stuck on something, don't hesitate to ask for help.