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I have made a map and when I exported it, two of the .fho files don't have all of the meshes. I have meshes from certain groups that show up in the map then others that don't. My Default.fho and MyRocks.fho are the ones doing this. I only see about half of the meshes actually contained in the mesh group. And I have exported each mesh group and the map several times. Yet I still don't see these.
Am I doing something wrong?
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When you put objects into pre-made groups they do not show up outside the Map Maker. To fix this, put new meshes into their own object group from Object Maker, by saving them into a non-existent group, which will cause the creator to make that group.
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Will I need to replace all these objects?
Also thank you for the info!
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The objects don't necessarily need to be replaced, since you are able to open the object .cfg for your map, and see something like this;
[TwistedThornsV4/Plateau]
%5835 145 3322;3 1 3
%4020.05 114.973 6285;2 2 5
%3475 80 6085;3 2 3
%3475 80 6485;3 2 3
%3620 70 6285;3 2 3
%1820.47 193.763 5950.63;7 0.5 5
The "TwistedThornsV4" is the object group, and whatever is after the slash (/) is the object name. You can use Ctrl + H in notepad to do a mass replacement of the few object groups you need to rename.
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Thank you so much!
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Aye, no worries!
Let me know if you need anything else.
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It looks as if this is settled, so I will go ahead and lock this.