Feral Heart

FeralHeart Creations => FeralHeart Addons & Mods => Other Mods/Creations => Topic started by: Glaciathewolf96 on November 06, 2015, 06:45:44 am

Title: (WIP) feral heart animations
Post by: Glaciathewolf96 on November 06, 2015, 06:45:44 am
I will be starting to work on new feral heart animations, the more feedback i get, will determin how fast it will be done and released. To start, i edited one thing that annoyed me, the ears not bein able to go backward. Everything will be edited.

https://www.youtube.com/watch?v=_Cf7OLHEeh0&feature=youtu.be (https://www.youtube.com/watch?v=_Cf7OLHEeh0&feature=youtu.be)
Title: Re: (WIP) feral heart animations
Post by: Hooli on November 06, 2015, 07:13:35 am
I really love how those ears look! I do wish FH had a back-ear animation / emote, and now it can! Thank you for making these. I'll definitely be looking out for the final release. c:
Title: Re: (WIP) feral heart animations
Post by: Preach on November 06, 2015, 07:50:00 pm
Strange...I thought we always had one. Well, this is something worth waiting for. I hope you manage to finish and publish your release. How fun!
Title: Re: (WIP) feral heart animations
Post by: TullileIsHere on November 06, 2015, 08:58:08 pm
It looks really nice so far! I have to admit that the way the ears moved on the default animations always bothered me, just flipping all the way downwards and not swiveling back like a normal canine/feline's ears would.
It's a really great change, and I can't wait to see more in the future. +nuzzle
Title: Re: (WIP) feral heart animations
Post by: Glaciathewolf96 on November 06, 2015, 09:38:12 pm
Thanks guys, im working on replacing all animations, except howl, because i like the original howl anyway, and the dance moves will be other canine behaviors.
Title: Re: (WIP) feral heart animations
Post by: Alphabet on November 11, 2015, 07:30:19 am
How did you edit the animation like that? I was trying to figure that out at some point but never did. Does it require opening the .skeleton file and editing it...? Or is it somewhere in the game's code files?