Feral Heart

Help & Guidance => Game Help => Topic started by: Inoheiwa on January 27, 2016, 12:29:30 am

Title: Preset not working?
Post by: Inoheiwa on January 27, 2016, 12:29:30 am
Alright, so I installed a set of Warrior Cat presets. I went to use the StarClan preset after installing the pack, editing the material file and the image files to say 'preset_1' instead of 'preset_8', and when I went to use it in the game, there were no presets to speak of.

I went back, thinking I might have needed to export it, but the exporting wasn't working either, giving me the message 'Failed to export preset'. I saw another thread, and checked it for info, but it had nothing at that time.

How can I get the preset to work?
Title: Re: Preset not working?
Post by: Echoing harmony on January 27, 2016, 12:33:39 am
Were you putting these codes in the Preset_1 coding? If not; I would suggest that.

Otherwise if that's not the case;

-Make sure you saved the file (Okay, I know that's silly, but this happens countless of times where I freak out at my computer when my preset does not show up, but then realize that I did not save the material file.)

-Put the preset's PNG files over the default ones for Preset_1 and just edit the coding.
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 12:38:16 am
I was editing the material so that preset_8 was preset_1, and I saved it when I closed it. It wasn't showing up in the original preset maker before.

I'm not quite sure how I would do that. If it requires an art program, it cannot be done by me, and I believe that also counts as recoloring the files, which the creator mentioned being against the rules.

It's showing up just fine in the preset maker, but the preset isn't in the character creator.
Title: Re: Preset not working?
Post by: Echoing harmony on January 27, 2016, 12:41:00 am
Check your Presets folder and look for the .fhp file if you have exported it, it should show up as
username_1.fhp I have a feeling you might have two presets under your account with the same file but I could be wrong.

Sorry if this does not help, I'm not too good with presets ^^'
Title: Re: Preset not working?
Post by: Kerriki on January 27, 2016, 12:46:12 am
If it's showing up fine in preset maker, then all you have to do is click "export". The preset file, or for you it's probably "username_1.fhp", should be in your "presets" folder. If it is, then you simply go into the character creator, click "use preset", click on the one you wish to use, then save your character ^^
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 01:01:17 am
Heart: I just looked, and it wasn't there. The only two files there are the readme from the FH download, and the rim.dss image that the set required for use with this specific preset.

Kikiory: Once again, there's no 'username_1.fhp' file in the presets folder. And the export button, as I believe I mentioned in the first post, is bringing up the error message of 'Failed to export preset' every time I attempt to use it.
Title: Re: Preset not working?
Post by: Kerriki on January 27, 2016, 01:11:58 am
The "username" part of "username_1.fhp" should be your actual username c;

As for the error message, it's possible that it's caused by something in the preset. In preset maker, are all the files showing up? Are there any "marshmallow" or black and yellow areas? Be sure to check both sides of the head and body, the tail, the eyes, the mane, and the equip (if there is one)
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 03:44:43 am
I checked it all. The entire body is semi-transparent, as it should be, with the only marshmallows being the stars where they're actually supposed to be.

As for black and yellow areas, there are none. Even in the test, I scrolled to check the underfur, and found nothing. There are no equip files, I don't think, but the mane files worked just fine when tested, only with a slightly darker color.

And I also kinda figured that it would have been 'Inoheiwa_1.fhp' in the files, but as mentioned, there were no files of the sort.
Title: Re: Preset not working?
Post by: Kerriki on January 27, 2016, 03:47:47 am
There are marshmallow stars appearing on the preset? May I have a screenshot of this? This might be the issue
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 04:02:11 am
They're supposed to be there, though. Goldchocobo posted an image of all the presets in a banner for the thread, and the StarClan preset had the stars. The stars color is that of the marshmallow glitch, but the stars were intentional.
Title: Re: Preset not working?
Post by: Kerriki on January 27, 2016, 04:20:25 am
Have you tried moving the files to another folder to see if it works then?

When you do this, open up the coding. You're obviously going to need to change all the numbers. An efficient way to do this is to press Ctrl + H, and a replace box will appear. Type in _1 into the first box and _# into the second and click replace all. Where the # is is the new preset folder you put the files in. If I'm reading correctly, you've already done this, but maybe trying again will do the trick
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 04:29:51 am
I attempted that. 'preset_1' disappeared, and 'preset_3'(where I moved the files) yielded the following message:
Failed to export preset.

Additionally, I exported a different one, and it worked just fine. Same creator.
Title: Re: Preset not working?
Post by: Kerriki on January 27, 2016, 04:46:11 am
Perhaps you accidentally messed with the coding for the preset. Can you post it here so I can take a look at it?
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 04:56:55 am
Long copy-and-paste thing
material preset_3_bodyMatL
{
   technique
   {
      pass
      {
                    diffuse 1.000000 1.000000 1.000000 1.000000
                        cull_hardware none
                        cull_software none
                        scene_blend alpha_blend
                   alpha_rejection greater_equal 188
         ambient 0.5 0.5 0.5 1.0
         texture_unit
         {
            texture Preset_2Starclanbody.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
pass
      {
                    emissive 1.0 1.0 1.0 1.0
         scene_blend alpha_blend
         texture_unit
         {
            texture preset_2Starclanbodya.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
   }
}
material preset_3_bodyMatR
{
   technique
   {
      pass
      {
                    diffuse 1.000000 1.000000 1.000000 1.000000
                        cull_hardware none
                        cull_software none
                        scene_blend alpha_blend
                   alpha_rejection greater_equal 188
         ambient 0.5 0.5 0.5 1.0
         texture_unit
         {
            texture Preset_2Starclanbody.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
pass
      {
                    emissive 1.0 1.0 1.0 1.0
         scene_blend alpha_blend
         texture_unit
         {
            texture preset_2Starclanbodya.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
   }
}
material preset_3_headMatL
{
   technique
   {
      pass
      {
                    diffuse 1.000000 1.000000 1.000000 1.000000
                        cull_hardware none
                        cull_software none
                        scene_blend alpha_blend
                   alpha_rejection greater_equal 188
         ambient 0.5 0.5 0.5 1.0
         texture_unit
         {
            texture Preset_2Starclanhead.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
pass
      {
                    emissive 1.0 1.0 1.0 1.0
         scene_blend alpha_blend
         texture_unit
         {
            texture preset_2Starclanheada.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
   }
}
material preset_3_headMatR
{
   technique
   {
      pass
      {
                    diffuse 1.000000 1.000000 1.000000 1.000000
                        cull_hardware none
                        cull_software none
                        scene_blend alpha_blend
                   alpha_rejection greater_equal 188
         ambient 0.5 0.5 0.5 1.0
         texture_unit
         {
            texture Preset_2Starclanhead.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
pass
      {
                    diffuse 1.000000 1.000000 1.000000 1.000000
                        cull_hardware none
                        cull_software none
                    emissive 1.0 1.0 1.0 1.0
         scene_blend alpha_blend
         texture_unit
         {
            texture preset_2Starclanheada.PNG
         }
      }
   }
}
material preset_3_eyeMatL
{
   technique
   {
      pass
      {
                    diffuse 1.000000 1.000000 1.000000 1.000000
                        cull_hardware none
                        cull_software none
                        scene_blend alpha_blend
                   alpha_rejection greater_equal 188
         ambient 0.5 0.5 0.5 1.0
         texture_unit
         {
            texture Preset_2StarclanEye.PNG
         }
      }
   }
}

material preset_3_eyeMatR
{
   technique
   {
      pass
      {
                    diffuse 1.000000 1.000000 1.000000 1.000000
                        cull_hardware none
                        cull_software none
                        scene_blend alpha_blend
                   alpha_rejection greater_equal 188
         ambient 0.5 0.5 0.5 1.0
         texture_unit
         {
            texture Preset_2StarclanEye.PNG
         }
      }
   }
}

material preset_3_tailMat
{
   technique
   {
      pass
      {
                    diffuse 1.000000 1.000000 1.000000 1.000000
                        cull_hardware none
                        cull_software none
                        scene_blend alpha_blend
                   alpha_rejection greater_equal 188
         ambient 0.5 0.5 0.5 1.0
         texture_unit
         {
            texture Preset_2Starclantail.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
pass
      {
                    emissive 1.0 1.0 1.0 1.0
         scene_blend alpha_blend
         texture_unit
         {
            texture preset_2Starclantaila.PNG
}
 
         //rim lighting
         texture_unit
         {
            cubic_texture rim.dds combinedUVW
            tex_address_mode clamp
            colour_op_ex add src_texture src_current
            colour_op_multipass_fallback one one
            env_map cubic_normal
         }
      }
   }
}

material preset_3_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_2Starclanmane.png
         }
      }
   }
}

There. I didn't change the names of the files, so I just changed the titles of the sections it covered. Do you need a screenshot of the preset, to show that it's working in the maker, and a screenshot of the error message?
Title: Re: Preset not working?
Post by: Kerriki on January 27, 2016, 05:04:27 am
Thanks for providing the coding

I can already see that some parts of it say "Preset_2" while other parts say "Preset_3". It may be that all the files are named differently, however I do recall you saying that the preset was originally in the eight folder. Did you change the file names yourself? It'd try changing all the codes to either "preset_3" or "preset_2" and make sure that the files are named accordingly
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 05:08:06 am
Well, I changed all the file names to the preset name I was planning to use, which was _1, so I could still use the white toyger one.

I'll try changing the files to preset_3 instead, then.

*EDIT*

So, after moving everything to preset 3, I tried exporting again. This time, for your convenience...
I screencapped it.

(http://i.imgur.com/jzR1gza.jpg)
Title: Re: Preset not working?
Post by: Allosauria- on January 27, 2016, 05:54:51 am
Well, I changed all the file names to the preset name I was planning to use, which was _1, so I could still use the white toyger one.

I'll try changing the files to preset_3 instead, then.

*EDIT*

So, after moving everything to preset 3, I tried exporting again. This time, for your convenience...
I screencapped it.

(http://i.imgur.com/jzR1gza.jpg)


Nice Presest
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 06:05:48 am


Nice Presest

It's not mine. It's Goldchocobo's.
Title: Re: Preset not working?
Post by: Allosauria- on January 27, 2016, 12:34:06 pm


Nice Presest
Oh
Rip

It's not mine. It's Goldchocobo's.
Title: Re: Preset not working?
Post by: PrettyReckless on January 27, 2016, 01:52:08 pm
Let's keep to the topic and not use the thread as a form of chat.

Is this the first presetyou try to export?
Experienced any issues before?
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 03:17:46 pm
This is the first preset I have tried to export, yes. I tried a different one earlier, and it worked just fine, but this one is still failing to export.
Title: Re: Preset not working?
Post by: PrettyReckless on January 27, 2016, 03:51:17 pm
If possible, could you make the files a zip/rar file, upload them somewhere and send me the link in a pm so I can have a wee look?
Another idea could be to send me your skype user and I'll add ya and it can be sent that way.
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 03:59:09 pm
Sadly, the creator o the files, Goldchocobo, demands that her preset not be uploaded or redistributed in any way. Aside from that, I'm not quite sure which files you'd want me to send.
Title: Re: Preset not working?
Post by: G4RG0YLE on January 27, 2016, 04:01:59 pm
Sadly, the creator o the files, Goldchocobo, demands that her preset not be uploaded or redistributed in any way. Aside from that, I'm not quite sure which files you'd want me to send.

Sending all of them, would be the thing you'd need to do. It would give those who you send the files to a much more clearer view of the problem.
However since you do not have permission to reupload the preset, you could always give Ressy the link to the original download, but if not you could screenshot each file (including what inside of the .mat file) and send it to Ressy via PM instead of on the thread.
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 06:48:53 pm
Ah, that's much clearer. Thank you, Shurtle.

The post for the presets was here. (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=54868.msg748535#msg748535) All the files are set as preset_8, but I changed the StarClan one to preset_1 and then preset_3, but it didn't work. Do you think I should ask the creator about the issue?
Title: Re: Preset not working?
Post by: G4RG0YLE on January 27, 2016, 08:00:52 pm
If you've changed the file to preset_3, make sure you've also changed that in the .mat file.
Open up the material file in Notepad, and do the following:
Mini Tutorial (http://imgur.com/a/9JVtd)
Don't forget to also change the preset_8.png files that consist of images of what your preset will look like in-game to preset_1.png files.
Title: Re: Preset not working?
Post by: Inoheiwa on January 27, 2016, 11:11:56 pm
I already did that. The preset is entirely functional, but it won't export.
The exporting is failing. That's the problem.
Title: Re: Preset not working?
Post by: Goldchocobo on January 30, 2016, 12:26:42 am
You should have asked me ^^
With the starclan preset, I said in the readme that you will need to have the Outline.Program in your preset folder as well- I ran into the exact same problem when making my Okami preset. export it with the Outline.Program (if you installed it correctly the Outline.Program should be in your materials) in your Preset_1 folder and it should export.
Title: Re: Preset not working?
Post by: Inoheiwa on January 30, 2016, 05:05:16 am
I don't think I understand. By 'outline' do you mean the rim.dds file that came in the package? Because the one I installed does not have a file called 'outline' in it.
Title: Re: Preset not working?
Post by: Goldchocobo on January 30, 2016, 02:51:35 pm
ah, yes- I've got three files and got confused. but the Rim.dds into your preset folder that you're using to export and it should export.
Title: Re: Preset not working?
Post by: Inoheiwa on January 31, 2016, 03:58:27 pm
Do you mean the 'presets' folder, like you said in the instructions? Or the 'preset_#' folder, where the files are?
Title: Re: Preset not working?
Post by: Goldchocobo on January 31, 2016, 05:10:51 pm
I said and meant in the instructions in YOUR presets folders, as in My_presets.
Title: Re: Preset not working?
Post by: Inoheiwa on January 31, 2016, 05:49:48 pm
Thank you! It worked this time! XD
The way the instructions were worded made it look like it was the Presets folder, where the exported presets are! Thank you for clarifying that, Goldchocobo. And thanks to everyone else who tried helping, mainly for putting up with me! ^.^'
Title: Re: Preset not working?
Post by: Warriorstrike on January 31, 2016, 05:53:02 pm
Glad to see that it worked out for you, fluff. I'll lock this since it appears you've resolved the issue to your problem.