material wingMatL
{
technique 1
{
pass
{
cull_hardware none
cull_software none
fragment_program_ref Wing_PS
{
param_named_auto colorMod1 custom 1
}
texture_unit
{
texture wingShade.jpg
tex_coord_set 0
}
}
}
technique 2
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture wingShade.jpg
colour_op_ex modulate src_texture src_manual 1 0 0 1
}
}
}
}
material wingMatR
{
technique 1
{
pass
{
cull_hardware none
cull_software none
fragment_program_ref Wing_PS
{
param_named_auto colorMod1 custom 1
}
texture_unit
{
texture wingShade.jpg
tex_coord_set 0
}
}
}
technique 2
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture wingShade.jpg
colour_op_ex modulate src_texture src_manual 1 0 0 1
}
}
}
}
material wing2MatL
{
technique 1
{
pass
{
cull_hardware none
cull_software none
fragment_program_ref Wing_PS
{
param_named_auto colorMod1 custom 1
}
texture_unit
{
texture wing2Shade.jpg
tex_coord_set 0
}
}
}
technique 2
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture wing2Shade.jpg
colour_op_ex modulate src_texture src_manual 1 0 0 1
}
}
}
}
material wing2MatR
{
technique 1
{
pass
{
cull_hardware none
cull_software none
fragment_program_ref Wing_PS
{
param_named_auto colorMod1 custom 1
}
texture_unit
{
texture wing2Shade.jpg
tex_coord_set 0
}
}
}
technique 2
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture wing2Shade.jpg
colour_op_ex modulate src_texture src_manual 1 0 0 1
}
}
}
}