Feral Heart
Help & Guidance => Game Help => Topic started by: Goldchocobo on February 25, 2016, 02:28:01 am
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I recently changed computer and packed all my FH stuff into a Memory stick.
I downloaded and installed Feral Hearts and proceeded to move everything (Shaders/EMBs, objects, items, markings, presets, maps, exports, animations etc) to the new Feral Heart folder.
I booted Feral Heart up, and turned my subsystem to Direct3D9 and restarted. Only the little text-box befoe FH starts came up, flashed and went with Feral Heart not open, when I opened Feral Hearts, the subsystem was back to OpenGL and won't change without not running Feral Hearts. Is there a fix to this? or have I installed Feral Hearts incorrectly?
the log in the FeralHearts folder says:
"full path: C:\FeralHeart\
redirecting CreateDevice
initialising shader environment
unable to create depthStencilSurface (hr=-2005530516)
D3DXCreateEffectFromFile failed
C:\FeralHeart\d3d9.fx(72,10): error X1507: failed to open source file: 'SweetFX\Shaders\SMAA.h'"
I've never had this problem before- even with the countless mods I've downloaded and made.
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EDIT:
I'm so sorry I posted this.
I didn't copy some folders/files over (like half of them) so the shaders weren't there and the game got confused and shut itself down.
Please lock this (but maybe keep this for other players if they have the same or similar problem)
(I feel like an idiot for not trying everything before coming here, sorry to bother!)
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I'm glad to see that you got the game working. I'll go ahead and lock this up for you. c: