Feral Heart
Help & Guidance => Game Help => Topic started by: Mischa on March 18, 2016, 12:19:39 am
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Hey all,
I've been working on a preset and I'm having trouble creating the mane. For some reason it's turning out like this:
(http://i.imgur.com/KZ3aARd.jpg)
Anybody knows how to fix this?
All help is appreciated!
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Ah, seems like an easy code fix.
All you need to do is find the Preset Mane Fix thingamabob (I don't have the link Dx), then paste it into your material file (Fixing the numbers tho) and bam, there you go.
Sorry if I'm not so much help *cri*
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Here's a good mane thing to help you figure out where to place which colors ^^
http://feral-heart-art.deviantart.com/art/FeralHeart-MANE-tricks-tutorial-Canine-part-514907588 (http://feral-heart-art.deviantart.com/art/FeralHeart-MANE-tricks-tutorial-Canine-part-514907588)
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Thank you Kiki! I already ran into that post while trying to find out how I can fix it. Still no luck. :-[ Just like SSFire-Wolf mentioned, I think it's a code issue so now I'm trying to find the fix for it. So thanks to you too SSFire-Wolf!
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I tried the code and this is the result. :-\
(http://i.imgur.com/0M3yo2j.jpg)
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It might be the mane texture itself that's causing the issue. Might we see the mane texture ye've made f'er the preset? And what exactly is the issue y'er trying to fix? The whitish lines 'round the spikes, yes?
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I will make a file for you to use.
(http://i.imgur.com/0v70yh3.png)
Use that and use the code:
material preset_#_maneMat
{
technique
{
pass
{
ambient 1.0 1.0 1.0 [Feel free to change the ambient code to whatever you like]
cull_hardware none
cull_software none
scene_blend alpha_blend
alpha_rejection greater_equal 250
texture_unit
{
texture preset_#mane.png
}
}
}
}
I hope it helps! :)
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The code worked! Thanks Pkf7. I also ended up referring to the dA page that shows the color placement on the mane.
Thanks guys!
(http://i.imgur.com/jKedLZV.jpg)
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I'll be locking this since the issue was solved ^^ Glad it worked!