Feral Heart

Game & Forum Discussion => Game Discussion => Game Suggestions & Ideas => Topic started by: Wyldercat on June 04, 2016, 04:03:46 pm

Title: Quick Item Idea
Post by: Wyldercat on June 04, 2016, 04:03:46 pm
Just another quick idea. I know the game can't be edited due to Kovu's absence, etc, etc, but I think this could be a nice addition to the item system.

What if we could rotate or move items around our characters? Like, adjusting the angle of a necklace to better fit a canine model, or putting a hat on one's bum for the lols. It wouldn't change the item itself, so the creator has no need to worry about having the item manipulated; it would just affect where it appears on the character.
Title: Re: Quick Item Idea
Post by: Reaper on June 04, 2016, 04:12:57 pm
That's a great idea, it can get annoying if the item doesn't fit right on your character, especially if it's a wolf. I hope this idea gets considered in the future one day.
Title: Re: Quick Item Idea
Post by: D-ead7Dog on June 04, 2016, 04:23:38 pm
Hmmmm... Interesting idea for sure! I would have never of thought of something like this. XD

But I don't believe it would be up to the Feralheart staffers to do something like this but rather, the item creator/editor themselves. Like how for example you install the Legendary Items pack they can add so much to it and I'm sure if you suggested this to them they would do it. Because I've seen them fix stuff like the way a mane fits [if it's off centered] or like a blanket is completely off the character they'll fix that.
Title: Re: Quick Item Idea
Post by: Hakumi on June 04, 2016, 04:39:57 pm
This is a pretty neat idea ^^
Especially if certain items only work for either feline or canine, at least we would have the option to fix that, Lol.
Title: Re: Quick Item Idea
Post by: Edolicious on June 04, 2016, 04:54:18 pm
A click and drag feature would be spiffy for adjusting item placement, too. Especially like the scaling idea to better fit different models.
Title: Re: Quick Item Idea
Post by: ArcticGalaxy on June 04, 2016, 08:16:49 pm
Oh man, this would be a fabulous thing to have in the game. It would be better to make items fit so the don't look loopy, and of course funny stuff would have to happen. Great idea anyway though!
Title: Re: Quick Item Idea
Post by: Kynvuu on June 05, 2016, 02:34:18 am
Oooh that would be very helpful, considering some items don't fit certain models or sizes very well. Nice idea, would be onboard if it was possible!
Title: Re: Quick Item Idea
Post by: Whisperingwaves on June 05, 2016, 06:48:51 am
You can actually move the items around, it's just trial and error:
Code: [Select]
[AceHat]
mesh=GHat.mesh
bone=forehead
offset_f=0.1 1.2 0.5
rotation_f=10 90 -10
offset_c=0.1 1.4 0.1
rotation_c=10 90 15

The Offset, rotation parts are the ones for moving the item. I haven't messed with them myself, but, i'll be looking into it to see what does what for you guys.

Other than that, if you're saying about an in-game option to do this, it'd be a heck alot better than editing by hand with notepad! c:

~ Whisper
Title: Re: Quick Item Idea
Post by: BradiBytes on June 05, 2016, 07:09:18 pm
 I'd love if this was a feature. It gets quite annoying 'avin to adjust your character's size enough so an item to fit, and even then have it off. Hopefully this gets considered one day.
Title: Re: Quick Item Idea
Post by: Wyldercat on June 05, 2016, 07:09:48 pm
You can actually move the items around, it's just trial and error:
Code: [Select]
[AceHat]
mesh=GHat.mesh
bone=forehead
offset_f=0.1 1.2 0.5
rotation_f=10 90 -10
offset_c=0.1 1.4 0.1
rotation_c=10 90 15

The Offset, rotation parts are the ones for moving the item. I haven't messed with them myself, but, i'll be looking into it to see what does what for you guys.

Other than that, if you're saying about an in-game option to do this, it'd be a heck alot better than editing by hand with notepad! c:

~ Whisper
Hm, this is certainly very useful! I'm scared it may count as manipulation, however, and many creators do not like their items to be moved or altered.