Feral Heart

Help & Guidance => Game Help => Topic started by: Panda on September 01, 2016, 07:15:53 pm

Title: How to make at preset, the bodies and head different?
Post by: Panda on September 01, 2016, 07:15:53 pm
~ Helloo, im experiencing to make some diff presets, but.. i don't know, how can you make the bodies different and head? Like, one side of the body one color and other, other color. Same to head. It has to do something with the material thing?
Im curios, i have done that, but i forgot. :/ Any help is appreciated. ^.^ If you know how, please write down below, and tell me what to write . For body and head. Thanks!  ~
Title: Re: How to make at preset, the bodies and head different?
Post by: CosmoFursi on September 01, 2016, 07:17:52 pm
ah, i can help you out! just lemme make a quick guide, then i'll get back to ya ;3

EDIT: alright! i made one! here you go:

(https://s17.postimg.org/8m35y59hr/screenshot_09012016_132350330.png)
you see baby here? she has two different paws and eyes. how did i make that? it's actually quite simple.

(https://s13.postimg.org/jgcrctunr/image.png)
you gotta get into your wanted preset folder. you see how i have two body/eye textures? you want to make two of your own. then, when you have two of them, open your .material file and rename the textures under "preset_#bodyMatL", "preset_#bodyMatR", "preset_#headMatL", and "preset_#headMatR" to what your two body/eye/head textures are. (for the left side, "preset_#head/body" should be "preset_#head/bodyl", and for the right side it's the same thing but with an 'r' ar the end instead of an 'l'!)

hope this helped, and if it's a bit confusing, just tell me!
Title: Re: How to make at preset, the bodies and head different?
Post by: D-ead7Dog on September 01, 2016, 07:29:15 pm
https://www.youtube.com/watch?v=_fvWYzokEcw

this should help you! :)

 - O R -

Gonna write up an example but you can use whatever you see fit.
Open up Feralheart > my presets > preset_1 > [open up an art program by now] drag the preset_1head in > Color it > Save it > Save another copy > Re-name copy preset_2headL or even preset_2headR whichever you want

Open Materials file > Change

material preset_2_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}


to

material preset_2_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2headL.jpg
         }
      }
   }
}
material preset_2_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}

Same goes for the body.