Feral Heart

Help & Guidance => Game Help => Topic started by: SyreethDraws on November 12, 2016, 11:08:54 am

Title: Mapmaker Crashing! FIXED
Post by: SyreethDraws on November 12, 2016, 11:08:54 am
Right, so. Recently, I got a huge urge to make a map. So, there I went, making a mask, a terrain ect. and when I went to load it into game. It paused and ' Feralheart.EXE has stopped responding.' and crashed.

(http://i.imgur.com/IZRxF3H.png) < That is the terrain, which crashed my game.

513X513
GRAYSCALE
Exported from both PS5 and GIMP 2 both didn't work.
1 layer
Alpha channel off


I need this fixed ASAP, thank you.
Title: Re: Mapmaker Crashing!
Post by: VortexAlive on November 12, 2016, 12:35:26 pm
Exported? All I've ever needed to do is save the heightmap as a .png image and make sure that the ingame extension was present and correct like this "Heightmap: MapnameTerrain.png". It hasn't mattered if the alpha channel was on or off but it does need only 1 layer. Maybe you overlooked something small? I know that the new versions of gimp kept trying to save my stuff as .xcf format or something similar so I'd double check that.
Title: Re: Mapmaker Crashing!
Post by: Kynvuu on November 12, 2016, 01:48:21 pm
In addition to what was said above, make sure that your terrain image is flattened. Right click on your single layer and click "Flatten Image". This sometimes does the trick!
Title: Re: Mapmaker Crashing!
Post by: SyreethDraws on November 12, 2016, 02:42:51 pm
Exported? All I've ever needed to do is save the heightmap as a .png image and make sure that the ingame extension was present and correct like this "Heightmap: MapnameTerrain.png". It hasn't mattered if the alpha channel was on or off but it does need only 1 layer. Maybe you overlooked something small? I know that the new versions of gimp kept trying to save my stuff as .xcf format or something similar so I'd double check that.

Yeah, but I have the old verson, and I had to export to even attempt to save as a .PNG
Title: Re: Mapmaker Crashing!
Post by: Shazadah on November 12, 2016, 02:51:54 pm
The points these floofs above me here have given are valid. You may also want to possibly try .jpg format if you're having problems with .png. I know with the newer GIMP, you have to export an image in order to make it into a .jpg, .png, or other format other than .xcf, which if only saved it will automatically format to that. Just check your files and make sure they're being saved correctly.

Update as I was writing this post: Just tested your heightmap in my own game and got the same result which was a crash as soon as the name was entered in (I saved it from here to my files and called it TestTerrain.png). Tinkered with it in GIMP and re-exported it with a disabled Alpha channel and it worked. So, double check and make sure the Alpha channel is removed, which can be done so by right-clicking on a layer, and selecting "Remove Alpha Channel" in the menu that pops up. Then export as .png or .jpg. And don't worry, I've already deleted your map from my files, so that I'm not "stealing".

Update 2: With the older versions of GIMP, like 2.6 and lower, you can save an image as another format, no need to export it. But anything above 2.6, such as 2.8, requires that you export instead of save.

Good luck to ya floof!
Title: Re: Mapmaker Crashing!
Post by: Nak3dAng3l on November 12, 2016, 03:06:42 pm
Edit: just noticed it was already pushed down (morning sleepy person sigh)

good luck!
Title: Re: Mapmaker Crashing!
Post by: SyreethDraws on November 13, 2016, 11:32:37 am
Thanks for the help Shaz, however it still won't work. It won't crash, just stops responding.

EDIT: Got it working. When I resized, it didn't resize the layer. Thank you all!!
Title: Re: Mapmaker Crashing! FIXED
Post by: Kerriki on November 13, 2016, 04:29:47 pm
Good luck on the rest of your map! I'll be locking this now ^^