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I'm trying to get the code for the mane fix, but I can't find any that work. The one on Ruby's thread has been messed up for a while I believe, and I couldn't find anything else on the forum.
Does anyone know where I can find a working mane fix code?
All right so, thanks to Sard, I know how to fix the mane by making the bottom half transparent. However, is there a code floating around out there as well?
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material preset_#_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_#mane.png
}
}
}
}
Is this the one you've been using?
If so, perhaps try this and see if it fixes your problem.
material preset_#_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_#mane.png
}
}
}
}
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material preset_#_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_#mane.png
}
}
}
}
Is this the one you've been using?
If so, perhaps try this and see if it fixes your problem.
material preset_#_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_#mane.png
}
}
}
}
Well the first code isn't working(at least for me).I'd suggest trying the second one
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I tried the second one and it's looking meshy and sort of..transparent?
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Are you sure you're making the actual 'picture' like this?
(http://i.imgur.com/Ziwm0UC.png)
Make sure it's a png as well.
If you're using GIMP add an alpha layer to the texture layer.
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I'm not trying to make an actual preset, just trying to find coding.
For the image I'm using the "preset_2mane" image. The coding and the image is .png and the numbers are all correct.
It doesn't have the transparent triangles at the bottom though. Could that be an issue?
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I'm not trying to make an actual preset, just trying to find coding.
For the image I'm using the "preset_2mane" image. The coding and the image is .png and the numbers are all correct.
It doesn't have the transparent triangles at the bottom though. Could that be an issue?
Yes, that would most likely be the issue.
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It's still not working o.o
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Hmm, mind sending me a screenie of the character?
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(http://imgur.com/venz1PB.png)
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That's how it's supposed to look.
To my knowledge anyway.
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I'm pretty sure it's not >.< you can't really tell from the image but it's meshy and it moves when you move the character.
I could be wrong, though - maybe there's no other fix than what Ressy said.
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Hard to tell what is wrong in that screenshot, but I have this tip that might help you
Go into your textures > masks folder and open up the file called "fmanemask.png" and color on top of that. Make that your new preset mane file
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Hm. Make sure that you're using this code:
material preset_12_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_12mane.png
}
}
}
}
on the mane section of the code, and be absolutely sure that you're saving it. If you're using this code, it should appear normal and not have that strange transparent-y effect with the default code. If you are using this code, and the mane file's name corresponds to the name in the code (and is a .png), it should work.
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To add to a bit of info here, I messaged Echoz in-game and gave them a suggestion of how I tend to do it. c:
(Sard = Ressy)
What Echoz wants removed are the tiny blocky spikes in the middle of the mane.
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Okay, so this is what I've done:
Tried Narwhalpanda's code
Tried Kiki's idea with Narwhalpanda's code
Tried Kiki's idea with Shurtle's code
Nothing seems to work. I can always do what Ressy said, of course, I'm not in any rush to find a code haha ;o; it's just that if there is one it would be nice to know.
I'm pretty sure I'm not doing anything wrong, all of the coding and images seem to be fine.
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Are you saying you want the "spikes" in the hair to be removed?
If so you can just cut off the spikes in the actual image. Then they should be gone.
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Are you saying you want the "spikes" in the hair to be removed?
If so you can just cut off the spikes in the actual image. Then they should be gone.
This is what I suggested them as mentioned before. The question there was only if there was a code for it as well. c:
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Are you saying you want the "spikes" in the hair to be removed?
If so you can just cut off the spikes in the actual image. Then they should be gone.
This is what I suggested them as mentioned before. The question there was only if there was a code for it as well. c:
Oh, my bad. Sorry.
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Are you saying you want the "spikes" in the hair to be removed?
If so you can just cut off the spikes in the actual image. Then they should be gone.
This is what I suggested them as mentioned before. The question there was only if there was a code for it as well. c:
Oh, my bad. Sorry.
No, it's ok. <3 Just clarifying. It wasn't clearly posted before so. c:
It's the only way I've figured it's possible to remove those spikes, but someone else out there might know another way.
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It's fine if there's no working code for it, I'm not in any sort of dilemma haha. What Ressy suggested would work just fine.
Mods can lock this if they like :o
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I'll be locking this now c: If anything else comes up feel free to let us know!