Feral Heart
Help & Guidance => Game Help => Topic started by: Wolflover224 on July 25, 2017, 02:29:13 am
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So I downloaded the item pack https://coralstar51199.deviantart.com/art/Mermaid-Coral-and-Fish-Pack-619749236 And I don't know how to import the fish particle. Help?
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You don't know how to import the particles as in place them in your map?
If that's the case check this tutorial: https://feral-heart.com/smf/index.php?topic=17179.0
The images are missing but it explains how to put particles into object maker. Then you can place said objects into your maps by putting your said particles into an object group.
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You don't know how to import the particles as in place them in your map?
If that's the case check this tutorial: https://feral-heart.com/smf/index.php?topic=17179.0
The images are missing but it explains how to put particles into object maker. Then you can place said objects into your maps by putting your said particles into an object group.
No I need to know how to get the particle to work, as in work in the particle maker.
I entered in "tropical fish.particle" as "tropical fish" is the name of the particle. I typed that in, doubling over to make sure there were no typos or extra spaces and there were none but it still wouldn't import.
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This might just be Vesp shouting out in the dark here but, type it in without any spaces.
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You don't know how to import the particles as in place them in your map?
If that's the case check this tutorial: https://feral-heart.com/smf/index.php?topic=17179.0
The images are missing but it explains how to put particles into object maker. Then you can place said objects into your maps by putting your said particles into an object group.
No I need to know how to get the particle to work, as in work in the particle maker.
I entered in "tropical fish.particle" as "tropical fish" is the name of the particle. I typed that in, doubling over to make sure there were no typos or extra spaces and there were none but it still wouldn't import.
Yeah, in that tutorial it mentions looking in the .particle files by opening them up in notepad for the names you type in. I installed those fish and try typing in "PowerBlueTang" and you'll see what I mean.
Below is the example from the tutorial I linked you. Look for the name next to particle_system. In the example it would be Lightningaura1. But as I said before, in that pack, try "PowerBlueTang" or open up your particle files for more titles.
particle_system Lightningaura01
{
quota 10000
material lightnings01
particle_width 25
particle_height 25
cull_each false
renderer billboard
sorted false
local_space false
iteration_interval 0
nonvisible_update_timeout 0
billboard_type oriented_common
billboard_origin center
billboard_rotation_type texcoord
common_direction 0 -1 0
common_up_vector 0 1 0
point_rendering false
accurate_facing false
emitter Ring
{
angle 0
direction 0 1 0
emission_rate 5
position 0 0 0
velocity 0
velocity_min 0
velocity_max 0
time_to_live 0.5
time_to_live_min 0.5
time_to_live_max 1
duration 0
duration_min 0
duration_max 0
repeat_delay 0
repeat_delay_min 0
repeat_delay_max 0
width 17
height 17
depth 0.5
inner_width 1
inner_height 1
}
affector DirectionRandomiser
{
randomness 100
scope 1
keep_velocity true
}
affector LinearForce
{
force_vector 0 0 0
}
}
This is what needs to be typed up in Object Maker in the Particle tab.
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You don't know how to import the particles as in place them in your map?
If that's the case check this tutorial: https://feral-heart.com/smf/index.php?topic=17179.0
The images are missing but it explains how to put particles into object maker. Then you can place said objects into your maps by putting your said particles into an object group.
No I need to know how to get the particle to work, as in work in the particle maker.
I entered in "tropical fish.particle" as "tropical fish" is the name of the particle. I typed that in, doubling over to make sure there were no typos or extra spaces and there were none but it still wouldn't import.
Yeah, in that tutorial it mentions looking in the .particle files by opening them up in notepad for the names you type in. I installed those fish and try typing in "PowerBlueTang" and you'll see what I mean.
Below is the example from the tutorial I linked you. Look for the name next to particle_system. In the example it would be Lightningaura1. But as I said before, in that pack, try "PowerBlueTang" or open up your particle files for more titles.
particle_system Lightningaura01
{
quota 10000
material lightnings01
particle_width 25
particle_height 25
cull_each false
renderer billboard
sorted false
local_space false
iteration_interval 0
nonvisible_update_timeout 0
billboard_type oriented_common
billboard_origin center
billboard_rotation_type texcoord
common_direction 0 -1 0
common_up_vector 0 1 0
point_rendering false
accurate_facing false
emitter Ring
{
angle 0
direction 0 1 0
emission_rate 5
position 0 0 0
velocity 0
velocity_min 0
velocity_max 0
time_to_live 0.5
time_to_live_min 0.5
time_to_live_max 1
duration 0
duration_min 0
duration_max 0
repeat_delay 0
repeat_delay_min 0
repeat_delay_max 0
width 17
height 17
depth 0.5
inner_width 1
inner_height 1
}
affector DirectionRandomiser
{
randomness 100
scope 1
keep_velocity true
}
affector LinearForce
{
force_vector 0 0 0
}
}
This is what needs to be typed up in Object Maker in the Particle tab.
I don't understand what all the lines are for but the particle thing is not like that at all.
I opened up the particle thing in notepad and it said this:
material PowderBlueTang
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture Powder-Blue-Tang.png
}
}
}
}
material Butterflyfish
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture butterflyfish.png
}
}
}
}
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This might just be Vesp shouting out in the dark here but, type it in without any spaces.
I did that and unfortuneately it didn't work :(
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If you re-read what I had said before, the particle file was quoted from the forum tutorial by Ingredient.
I also said to try typing in PowderBlueTang into EffectMaker, much like the Lightningaura01 in red text was from the tutorial. It should do the trick.
Yeah, in that tutorial it mentions looking in the .particle files by opening them up in notepad for the names you type in. I installed those fish and try typing in "PowerBlueTang" and you'll see what I mean.
Below is the example from the tutorial I linked you. Look for the name next to particle_system. In the example it would be Lightningaura1. But as I said before, in that pack, try "PowerBlueTang" or open up your particle files for more titles.
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If you re-read what I had said before, the particle file was quoted from the forum tutorial by Ingredient.
I also said to try typing in PowderBlueTang into EffectMaker, much like the Lightningaura01 in red text was from the tutorial. It should do the trick.
Yeah, in that tutorial it mentions looking in the .particle files by opening them up in notepad for the names you type in. I installed those fish and try typing in "PowerBlueTang" and you'll see what I mean.
Below is the example from the tutorial I linked you. Look for the name next to particle_system. In the example it would be Lightningaura1. But as I said before, in that pack, try "PowerBlueTang" or open up your particle files for more titles.
Okay thanks! I got really confused since you said "power blue tang" lol
But the problem is solved both for the powder blue tang and the butterfly fish! Feel free to lock!
EDIT: I recently downloaded another particle so I might need help with that! Will update!
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UPDATE: I found that there is another particle listed as "tropical fish_0" and "tropical fish_1" as well as "JellyfishA_0" and "JellyfishB_0"
Are they the same as PowderBlueTang and Butterflyfish?
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In your "particles" folder, any particle ending in _0 or _1 (etc) are duplicates and will crash your game. You'll have to delete them, but no worries! The crash-free ones will still be there
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Okay thanks! I got really confused since you said "power blue tang" lol
But the problem is solved both for the powder blue tang and the butterfly fish! Feel free to lock!
EDIT: I recently downloaded another particle so I might need help with that! Will update!
Oh haha! My apologies. Dunno how I missed that typo when I was typing it up.
Anyway, i'm glad you got the particles imported. Please let us know if there's any further questions.
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In your "particles" folder, any particle ending in _0 or _1 (etc) are duplicates and will crash your game. You'll have to delete them, but no worries! The crash-free ones will still be there
Oh thank you!!! I got told they were bugs earlier when my game kept crashing lol
I got this now it can be locked!
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Glad everything's figured out ^^ Locking