Feral Heart

Help & Guidance => Game Help => Topic started by: DraconisFantasy on June 21, 2018, 04:05:04 pm

Title: How to Make Black Square Particles
Post by: DraconisFantasy on June 21, 2018, 04:05:04 pm
Hello everyone,

 I am working on the next map in my huge Super Smash Bros. Map Pack for my group, and in this map I would like a weather cycle that has black particles rising from the ground. They would operate similarly to the particles in Twilight Princess, but every time I try to load the particle in the sky maker, it's invisible. When I lighten the particle the squares are white, but when I make them black they are invisible. Is there a way I can make the black particles visible?

The Particle Look I am Going for: (https://vignette.wikia.nocookie.net/zelda/images/f/ff/Hyrule_Castle_in_Twilight.png/revision/latest?cb=20100104023859)
Title: Re: How to Make Black Square Particles
Post by: WolfQueen on June 21, 2018, 06:22:31 pm
the game renders pure black as transparent in particles and some textures. eg: the moon and sun

try making the texture a dark blue (or any color as long as it's dark). if it appears as a pure white chunk then that means the particle is present but there's an error with the material file's code.
Title: Re: How to Make Black Square Particles
Post by: Kuri on June 21, 2018, 08:56:33 pm
i made black particles.  Instead of' scene_blend add' use 'scene_blend alpha_blend'.  As long as the squares take up the whole of the .jpg or .png you won't get areas of invisible water/invisiblegrass on things behind at the edge of the particle.
Title: Re: How to Make Black Square Particles
Post by: DraconisFantasy on June 21, 2018, 11:24:58 pm
Thank you both so much! Now I have the weather particles working perfectly. ^^
Title: Re: How to Make Black Square Particles
Post by: Kerriki on June 22, 2018, 12:06:35 am
Locking this up now~