Feral Heart
Help & Guidance => Game Help => Topic started by: Arkham_Scout on December 03, 2018, 03:14:08 am
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I made my first preset and well, the mane is inside out. there a way to fix it?
(https://cdn.discordapp.com/attachments/392164499815399424/518983808276758548/screenshot_12022018_215018942.png)
Idk what to do
this what it shows
material preset_10_bodyMatL
{
technique
{
pass
{
texture_unit
{
texture preset_10body.jpg
}
}
}
}
material preset_10_bodyMatR
{
technique
{
pass
{
texture_unit
{
texture preset_10body.jpg
}
}
}
}
material preset_10_headMatL
{
technique
{
pass
{
texture_unit
{
texture preset_10head.jpg
}
}
}
}
material preset_10_headMatR
{
technique
{
pass
{
texture_unit
{
texture preset_10head.jpg
}
}
}
}
material preset_10_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_10eye.jpg
}
}
}
}
material preset_10_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_10eye.jpg
}
}
}
}
material preset_10_tailMat
{
technique
{
pass
{
texture_unit
{
texture preset_10tail.jpg
}
}
}
}
material preset_10_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_10mane.png
}
}
}
}
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Hello, could you possibly post the code you are using in the .mat file for your preset's mane? You can access the file by opening it with Notepad or another text editing program. It is difficult to see what you mean by inside out---I am guessing it is almost see-through? If this isn't the case, could you upload the UV file you are using?
You could possibly try using this code if you aren't already:
material preset_#_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_#mane.png
}
}
}
}
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I used gimp to make preset and thank you I would try it out
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Gimp shouldn't be a problem, as long as the file is saved as a .png. If you are already using the code above, try using this one as well:
material preset_#_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_#mane.png
}
}
}
}
Let us know if either works! :)
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Gimp shouldn't be a problem, as long as the file is saved as a .png. If you are already using the code above, try using this one as well:material preset_#_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_#mane.png
}
}
}
}
Let us know if either works! :)
it worked but now the mane pure white
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It must just not be recognizing your preset mane UV file. Since I see you are using the Preset 10 folder according to your original edit, here is a revised version that should match your file specifically. What is in red it what I have edited.
material preset_10_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_10mane.png
}
}
}
}
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It must just not be recognizing your preset mane UV file. Since I see you are using the Preset 10 folder according to your original edit, here is a revised version that should match your file specifically. What is in red it what I have edited.
material preset_10_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_10mane.png
}
}
}
}
thank you, I hope it works
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It must just not be recognizing your preset mane UV file. Since I see you are using the Preset 10 folder according to your original edit, here is a revised version that should match your file specifically. What is in red it what I have edited.
material preset_10_maneMat
{
technique
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
texture_unit
{
texture preset_10mane.png
}
}
}
}
it works thank you
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No problem! If there are any other issues with the preset coding feel free to message me personally.
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No problem! If there are any other issues with the preset coding feel free to message me personally.
alright, thank you ^^
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Locking since the problem has been fixed !