Help & Guidance => Game Help => Topic started by: Oddonelynx on July 26, 2019, 08:20:48 pm
Title: Skeleton Meshes Needed
Post by: Oddonelynx on July 26, 2019, 08:20:48 pm
Okay, for some reason the file I downloaded for custom skeleton animations, is gone. Does anyone have a working link where I can download the skeleton to make a custom animation?
Title: Re: Skeleton Meshes Needed
Post by: Bloo. on July 26, 2019, 08:32:23 pm
Hey there! If you're talking about the default skeletons for the models in the game, they can be found in your FeralHeart>Media>Models folder!
Title: Re: Skeleton Meshes Needed
Post by: Oddonelynx on July 27, 2019, 01:17:32 am
I mean like skeletons to make custom animations with
Title: Re: Skeleton Meshes Needed
Post by: Aico on July 27, 2019, 01:28:39 am
I believe the only skeleton type files for this kind of work can be found in your FH folder if you do some digging around. I don’t think there’s any download for them.
Title: Re: Skeleton Meshes Needed
Post by: Morgra on July 27, 2019, 02:16:22 am
Currently there is no way to import the current skeleton into Blender. There is an existing .blend file out there of both the canine and feline models as well as their skeletons. Here is a link: http://kito.forumotion.com/t3332-canine-and-feline-blend-models-from-that-other-animal-ogre-game
I recommend watching this video to ensure your animations don't crash your game when you use the skeleton in FeralHeart: https://www.youtube.com/watch?v=iy29SRCFgjo You need to add in the names of several animations into the Action Editor in Blender ^^ Dance1 Dance2 Dance3 Stretch Curlidle Curltransit Call1 & Tail Scale (I would add TailScale after exporting your skeleton and not in Blender)
Here is how to add the TailScale animation into your skeleton after exporting: https://feral-heart.com/smf/index.php?topic=66604.0