Feral Heart

Game & Forum Discussion => Game Discussion => Game Suggestions & Ideas => Topic started by: Avenger on June 30, 2011, 03:20:30 pm

Title: Pixel shading/Bump mapping?
Post by: Avenger on June 30, 2011, 03:20:30 pm
This would be very awesome in my opinion. If it's got reflections, why doesn't it have bump mapping?
For you who don't know what bump mapping/pixel shading (i keep thinking those are same :o)

http://en.wikipedia.org/wiki/Pixel_shader (http://en.wikipedia.org/wiki/Pixel_shader)

http://en.wikipedia.org/wiki/Bump_mapping (http://en.wikipedia.org/wiki/Bump_mapping)

I actually don't know if ogre supports those but never mind
Title: Re: Pixel shading/Bump mapping?
Post by: Tamune on June 30, 2011, 08:26:08 pm
Well I don't think you really need to go that far. I don't think any one really cares about what the ground looks like, referring to bumps and such. You can just do it with a brush in an art program you have..such as GIMP and what not. It won't be the same but it still creates bumps. I don't think Kovu would want to add something like that, I don't know. But it would be a nice feature, anywho. More realistic-ish.

P.s: I might not even know what I'm talking about. xD


As for the pixel shading, thumbs up :D