Feral Heart
Help & Guidance => Game Help => Topic started by: Kingslay on July 16, 2011, 03:12:58 am
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So....I need to make a terrain mask with more than the three textures, red, blue and green..I heard you can use up to 6, I also heard there is a glitch that makes them glow if you have 6...is that still true? if not what are the other texture colors?
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Yes you can have up to 6 textures on a map. You would need to make two separate Texture masks with three on each. When you select texture 4 you will have to enter the the name of the second mask like you did for the first 3.
And yes they will Glow if they overlap. So you'll have to be careful if you don't want the glow and leave areas black where you want the other 3 texture to be in the first and vise versa for the second.
Hope this helps
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i dont get this sorry. Do u open another tab or window and use the same red,green, blue colours?
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You need to make two separate masks (ex. mapmask1 and mapmask2). Both using the Red, Green, and Blue. In map maker in "World" tab type in the name of the first mask ( mapmask1) in the "Terrain Alpha Mask" box and set the first 3 textures. When you select texture 4 the "Terrain Alpha Mask" box should go blank type the name of the second mask in (mapmask2). The will let you set the next 3 textures.
Hope this helps you out.
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hey i think i get it but would u just a 2 at the end of the second one?
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I used those two names only as examples (mapmask1 and mapmask2) You could name them what ever you wanted. The 1 and 2 at the end is just what I choose to do for ease of naming them.
Hope I understood your question right.
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Yea i thought of that after i logged off but i understand it now. One question wen i tested it out part of the ground was really really bright. Is there a reason for that?
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Something happened with my mask. i made 2 separate ones and wen i typed in the name of both the maps the ground just came up as black did i do something wrong?
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Ok the ground showing up Bright or "glowing" is a result of the two mask overlapping and trying to show two textures at once. To avoid this use the transparency feature of your drawing program to remove areas on the first mask where you want to have texture on the second mask to be. (this can be time-consuming)
As for the second issue, hard to tell. Have you set all available textures, as when you enter the mask names only the first texture is set to African grass, all others are set to black by default.
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well the first time is probably cause i left one half white and coloured the other half. Then wen i made the background red it started glowing. Im not really sure wat im meant to do with the transparency feature and where abouts is it?
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Transparency is a feature that some better image editing programs have that would let you see through one image in front and and work on the second in back(called layers). I know both GIMP and Photoshop have this feature (not sure about other programs). Basically you'd put the first mask on the bottom layer to be worked on, Then open the second mask as the upper layer and make it mostly see through but still visible. Then turn the area under the second masks textures black on the first mask.
Note: before saving the image get rid of the top layer (the see through one).
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So r u saying add a transparency layer onto the mask1 layer list thing, then just colour the red bit of mask1 black?
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Maybe these might help. With mask one I figured out where I wanted the 4 texture to be. Then made that area black as you can see in the example. After that I made mask2 by putting mask1 on top of it, Making it see through and coloring the black area through mask1 (on top) to mask2 (on bottom). Just make sure that you are working on the bottom layer and not the top layer.
Mask1
(http://i52BannedImageSite/335dvuq.png)
Mask2
(http://i54BannedImageSite/2ih2wdj.png)
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now its making more sense :D So can you change the black to other colours besides green or was that just an example?
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Green is just the color that I used so that I could see what I was doing and not overlap to prevent "glow". You could use blue or red instead. (just red would have been hard to use in those examples).
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Hey i understand it now and it works!!! Thank u thank u
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your welcome, glad you figured it out. Have fun.