I've been trying to reconstruct Time Zero from The 3rd Birthday for a very long time, I finally figured out how to do it.
I need to import each part of the level separately, but it will hopefully end up looking something like this;
(http://i52BannedImageSite/1zcfjaf.png)
Awesome, am I right?
I am currently working on the outer dome, and my only issue is the textures won't show up. Here's my .MATERIAL code;
material dome_mesh0000_material01
{
technique
{
pass
{
ambient 0.263529 0.263529 0.263529 1.000000
diffuse 0.614902 0.614902 0.614902 1.000000
specular 0.200000 0.200000 0.200000 1.000000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture t3btex0000.JPG
}
}
}
}
material dome_mesh0001_material02
{
technique
{
pass
{
ambient 0.263529 0.263529 0.263529 1.000000
diffuse 0.614902 0.614902 0.614902 1.000000
specular 0.200000 0.200000 0.200000 1.000000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture t3btex0001.JPG
}
}
}
}
material dome_mesh0002_Effect10
{
technique
{
pass
{
ambient 0.000000 0.000000 0.000000 1.000000
diffuse 0.700000 0.700000 0.700000 1.000000
specular 0.200000 0.200000 0.200000 1.000000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
texture t3btex0002.JPG
}
}
}
}
Either something went wrong with my MATERIAL code or something is wrong with the .MESH and/or Textures.
I'm no good at coding, so i'm struggling to understand it, if someone could modify the code and post it I'd appreciate it greatly.
This is the problem I keep getting;
(http://i51BannedImageSite/rjhxs1.png)
Help? i'm not exactly sure why my textures won't show.