Author Topic: My Height Map collection.  (Read 6085 times)

Offline LaughingWolf

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My Height Map collection.
« on: August 15, 2015, 06:03:32 pm »
Any of the height maps I post here, you guys are welcome to use for your own.

Precipice Point -- Designed as a massive map, pushing the limits at 75,000 x 1,000; never finished it because my computer is a butt.


Darkwood Valley -- designed somewhat as a swamp. Pretty good on a large scale too. Tested at 15,000 x 900


Islands of the Sentinel; Again, pretty decent size test here too, 15,000 x 500


Achron Island -- This one was my first height map, pretty decent variable terrain. IDR the dimensions, sorry!


Eldershade Forest -- You can see this map in action in my sig' at free maps link. It's one of my earlier works, so it's pretty simple.


This is the Island of Kauai -- yes, the real one. I didn't make this map, http://gallery.jegas.com/?id=150 is where I found it, I simply tested it.
 At 75,000 x 1500, it works, and is beautiful, at least empty anyway.  At much more reasonable sizes it is too bumpy to be of much good.


Twin Peaks. One of my more popular maps, as far as requests go.


The Pillars. This one I'm still working on as a map, but here is the heightmap regardless.


Massai Plains. This is a map that I had originally intended to be African-based but I couldn't stand the then-available animals, so I used goldChocobo's articulated elk, and it turned into a high-plains map.


Wolf Island. This one is designed for up to 3 packs/prides/whatevers' to share.


(as you can see, i prefer islands, because I don't like a map that cuts off suddenly. lol)
« Last Edit: February 08, 2017, 12:15:47 pm by LaughingWolf »

Offline BirdieBeep

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Re: My Height Map collection.
« Reply #1 on: August 15, 2015, 06:05:01 pm »
These are really great Huo ^^
I'm sure many floofs will enjoy these.

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Offline Warriorstrike

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Re: My Height Map collection.
« Reply #2 on: August 15, 2015, 06:24:50 pm »
Thank you for sharing these with us. Heightmaps that are available for everyone can be difficult to find for some, so these are much appreciated.

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Offline Panzram

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Re: My Height Map collection.
« Reply #3 on: August 15, 2015, 06:43:02 pm »
These are amazing heightmaps. Thank you so much for sharing them. I know I have a lot of trouble when creatin' some of my own or finding free-to-use maps, so seeing this thread here is very helpful to those who share the same issue as I. Nicely done.
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Offline LaughingWolf

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Re: My Height Map collection.
« Reply #4 on: August 15, 2015, 11:30:07 pm »
Thanks for the compliments guys; I'll keep em coming. I have been quite limited in my data usage, so actually being on FH has been nearly impossible except in short bursts. Hope to update again soon ;)

Offline LaughingWolf

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Re: My Height Map collection.
« Reply #5 on: August 19, 2015, 03:16:53 pm »
Arrowhead Island; it's volcanic, and tested at 15,000 x 900
« Last Edit: February 08, 2017, 12:14:08 pm by LaughingWolf »

Offline Hooli

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Re: My Height Map collection.
« Reply #6 on: August 19, 2015, 08:27:45 pm »
These are really great heightmaps! Great job, Jace! I'm sure many people who have trouble making heightmaps or aren't really up to making one will appreciate these. (Including me, huehue.)

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Offline LaughingWolf

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Re: My Height Map collection.
« Reply #7 on: September 08, 2015, 11:12:41 pm »
Daemon Islands. Another one I never really got around to finishing.
« Last Edit: February 08, 2017, 12:18:32 pm by LaughingWolf »

Offline LaughingWolf

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Re: My Height Map collection.
« Reply #8 on: January 30, 2016, 03:58:26 pm »
More Islands. This one was set up to be more of a Nordic type setting.
« Last Edit: November 16, 2017, 08:02:52 pm by LaughingWolf »

Offline LaughingWolf

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Re: My Height Map collection.
« Reply #9 on: January 30, 2016, 04:01:18 pm »
Here's a few underground ones.

First one is called the Catacombs and is a map hidden in the canyon on Massai.


Second one is more simple; my first underground map, as part of the one for Redemption Isle, hidden behind the falls.


This one is a maze. Its my first underground map and was designed to be a more realistic catacombs that you could get lost in. You -can- find your way out using the minimap in-game.
« Last Edit: February 08, 2017, 12:24:20 pm by LaughingWolf »