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Messages - BluuLeopard

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41
Forum Games / Re: Count to 50 before a Member of the Season posts!
« on: May 12, 2021, 12:47:15 am »
And- We'll hault it right there. HEEHEE...

The Night Fury has striked AGAIN!


*sneaky chuckle* HnnHnHnHAHAh!

42
Game Suggestions & Ideas / Re: FH Idea List
« on: May 12, 2021, 12:40:16 am »

That's great, and well organized, I like it! Thank you, Esarosa!

Thank you so much, Bluu! No problem at all, that means a lot, I am glad it's appreciated. <3


Mhm, yeah! No problem! Always appreciate the neatness, haha. <3

43
Game Discussion / Re: Lots of Members Leaving
« on: May 11, 2021, 12:59:35 am »
Advertising unofficial events effectively has always been a big problem. Back when FH had like 200 - 300 players I hosted a Thanksgiving event, and only a few people came. It goes the same way now regardless of where or even how the event is advertised. And every time, I also advertised in the grounds. But apparently the majority of the people playing these days just aren't interested I guess.


Even official events don't get a ton of traffic, but regardless, it's worth it to try! It might be fun to see some unofficial events pop up again, even though I usually don't have time to jump into events. Just because an event is small doesn't mean it's a failure! It's worth trying to host an event even if there might not be a lot of attendance.

Yeah, I agree. The idea of creating an event to keep people interested, seems pretty good. But it has to be something *interesting* then, right? Maybe the themes chosen for the parties aren't as 'capturing', or perhaps the contests aren't as fun? Personally, I like anything, really. Lol I'm not a picky person when it comes to parties and having fun, but...

To save the game,
If we experiment little by little, hosting different types of events ( be it small or big ), will help us sort of 'feel their ground'. What I mean by that, is to 'feel' which event would be more appealing to players, and which is less. Observe which contests they like more, whether the majority likes hanging out- or actually having contests...

In time, we'll be able to tell and see. And with the gained experience and knowledge, we could sort of 'upgrade' the events, then notice if our 'theory' works or not, haha xD Hope that makes sense~

 

44
Introduction / Re: lemme get uhh 9000th introduction
« on: May 09, 2021, 11:48:37 pm »
Heyo, welcome back to the community!

45
Meshes / Re: Recommended Meshes + Accurate as of: 05/05/20
« on: May 08, 2021, 04:45:46 pm »
How did I not see this before... This is great! Thank you so much!
Map makers bow down to you... LOL

46
Screenshots / Re: Screenies of me new dragon character :)
« on: May 08, 2021, 04:20:07 pm »
Aww, haha! I like that dragon already, heheh~

47
Game Discussion / Re: Lots of Members Leaving
« on: May 08, 2021, 03:56:38 pm »
Well, hey- guys, it's all good!
Technically, I'd be considered an inactive player... Due to being busy with real life activities, but as soon as I get some free time, I'd gladly hop on and enjoy the peaceful game, again, like always!

Honestly, I'd say I am somewhat of a kid, too, really- Most people much older than me still play and develop games. xD So, it's not only about the activity of players but also about their faith and loyalty in the game. Especially now, with the illness affecting many people and countries. If we stay as a group through this rough time, it'll be easier afterwards. As for the game; it just needs some time to adjust, that's all~ <3

Stay safe everyone! Everything will be good


Well said Bluu. I think that sometimes we all overlook the fact that simple things in everyday life are often the cause of people not being able to play versus them leaving because they want to leave.


Aw, yeah, mhm- thank you, Dylan. That's exactly what I mean. Many people are just caught up in work and chores, caring for their family members, and many other things... but as summer comes- It is likely that the schedule will free up for most players and people, in general. Probably, we just need a bit more patience and faith. That's all~

Correct me where something needs correcting, but all I will say: The community needs to be grateful for what we have so far. Yea, we may be short and quiet, but we're still active. What Bluu has explained thus far, I couldn't agree more. The previous people who had played has been either left the game entirely or got caught up with real-life issues but return once things are moving according to their lives. We, as members of the community, can't let this bring us down and give up. We should use what we have, gather talented people, and bring this game to go used. For that to happen, we need leadership and need that quickly. We need members - not only staff - but members to work together and create events.

Honestly, I am becoming rather annoyed by the complaining and the loud outbursts 'it's dead, let's head somewhere else'; if you stay and try to adjust to the new environment, then you will see it just the same regular feralheart - just fewer people. FeralHeart can only be FeralHeart if you accept how it is and go with the flow; people don't know they are actually helping the game if they stayed and gave the game a chance, but that's me.

And the game is not technically dying because people are joining by the day, so is it really dead? The only thing that is holding users back is the FeralHeart.exe, as the downloading process is tricky. Otherwise, thats it.

Oh yes, I completely agree with you Ironic, and thank you for supporting me. We do need leadership, and like I've mentioned many times before; more faith, more loyalty, more patience. With those three 'key ingredients', if only most members ( not just staff ) could acquire them, FeralHeart would slowly be able to rise its head above the water again. Swim back from the depths of the sea, and rise its head to breathe again. The people have to ask themselves this question; Do you love this game? Do you want it to continue to live?

If yes, then please be kind and strong enough to stay, help, and fix it.

It's like treating a person... Say, when your best friend or family member is having a rough time, and you see them drowning in their own doubt? Do you leave them, because they're 'dying'? No. You don't. You stay with them through their downs, to help pull them back out, and help them rise again. Same rules apply to FeralHeart. If you really, and truly care... Then people would have to find the strength to stick through its downs, as well.


Again, nobody has to agree with me, but that's how I see it.

48
Leaving / Re: im sorry,,,
« on: May 08, 2021, 03:50:46 pm »
Aw, this is so sad...
I really hope you'll feel better soon. I understand what it's like to deal with darkness, especially... All alone.
Hopefully though, all turns out for the better; for you, your friends... And thank you for those kind, supportive words towards the Staff Team- even if it's just four left.
The quantity of the staff doesn't matter, but the faith and loyalty in them, that they may have, does. So, thank you.

Wish you well, maybe we'll see you around again~


49
Oh my- the vast lands of Savannah... That's cool!
I hope your group does well! Looks very interesting~ x3

50
Game Suggestions & Ideas / Re: FH Idea List
« on: May 08, 2021, 03:37:29 pm »
Keep the ideas coming guys!

- Created a list in the main thread, for even easier access to the information.

That's great, and well organized, I like it! Thank you, Esarosa!

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