- maybe your are opening the file with a wrong character set, try notepad, try with word or
- your are opening something that are not a material script file
If i convert a .txml file into a mesh that had no texture or material in Blender than i get the .xml files. I open them up in Notepad and get random words numbers and stuff, here ill copy the a bit of it
<?xml version="1.0" encoding="UTF-8"?>
<mesh>
<sharedgeometry vertexcount="691">
<vertexbuffer texture_coords="0" positions="true" colours_diffuse="True" normals="true">
<vertex>
<position y="-1.000000" x="0.000000" z="-0.000000"/>
<normal y="-1.000000" x="0.000000" z="-0.000000"/>
<colour_diffuse value="1.000000 1.000000 1.000000 1.000000"/>
</vertex>
It goes on for ages. How can i get it to look like those normal looking material files that you and Hammy can make?