Wow, thank you all for your feedback! ^^ I didn't expect such an overwhelming positive response, though I'm really glad you all like it. xP
Now to answer a few questions: Vipen, since this is not made with FeralHeart, or in any way remotely connected to the game, it'll never be downloadable for use with the game, if that's what you were implying. ^^ If you were asking if it'll ever be downloadable period, then that's a different question which ties into what Galiou said, and my answer would be:
I currently don't have any plans of making this into a fully-fledged game for people to download and play; alas, I don't possess the technical know-how, time, or patience to do such a thing, and even if I did, I wouldn't want to recreate FeralHeart as it's not my game and might be considered plagiarism. Despite that, that doesn't mean I'm stopping all production on this.
As time passes I'll continue to work on things, making bits of progress along the way; as I make progress, I'll most likely update this thread with what I've done and post new screenshots, maybe even videos of what I've done. While this is a pretty decent recreation of Fluorite Plains, it's still largely unfinished and there's a lot I'd like to accomplish; it's good as it is, but it could be better. There's things I'd like to implement such as: 3d or reflective water; a dynamic day/night cycle; better texturing; and even changing up bits of the map so it comes off as more realistic.
Some of those things I'm not sure I'm capable of, and I'm not even certain the UDK would be streamlined enough for me to easily accomplish those goals without me having to dig around in the code (and I fail at code). But regardless of what happens, I'll be sure to keep you all posted on how things develop. ^^ Stay tuned!