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Messages - Aviarii

Pages: 1 [2] 3 4
11
Site/Forum Help / Re: Just a board question
« on: December 22, 2016, 03:49:57 am »
Pretty sure a FH based comic would go into the Art board. ^^
Yeah, I second that. Since "Comics" are considered Art[work]. owo
Ah, okay. Thanks!  :D

12
Site/Forum Help / Just a board question :SOLVED:
« on: December 22, 2016, 03:44:11 am »
Question has been answered. Thanks if you were about to post! C:

13
Presets & Markings / Re: Preset Requests {OPEN}
« on: December 22, 2016, 02:14:34 am »
--

14
Game Help / Re: Help! I can't get on the game!
« on: October 05, 2016, 09:44:15 pm »
Have you installed any mods recently? My guess is that there is a misplaced or corrupt file that's preventing the game from properly loading up. Changing your rendering subsystem might help to solve this as well. You can do that by going into your Feral Heart folder and opening the file named Settings in the notepad format and changing the system directly from there.

For more help you may want to refer to Moon's Feral Heart Crashing guide here: http://www.feral-heart.com/smf/index.php?topic=57629.0
Thanks! I'll be sure to use that guide if I need any more help!


I'd suggest taking a look in your particles folder, look for duplicates. If there are any files in there ending with _0, _1, etc, delete them. These pesky extra particles can cause FH to crash as you described.
Thank you! it's working good as new now!

15
Game Help / Help! I can't get on the game! ||SOLVED||
« on: October 05, 2016, 07:39:06 pm »
This question has been answered, thank you if you were about to comment!

16
Request/Find Meshes / Re: In need of meshes!
« on: October 03, 2016, 06:34:42 pm »

17
Request/Find Meshes / In need of meshes!
« on: October 03, 2016, 05:52:58 am »
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18
Game Help / Re: My preset won't work, help!
« on: September 10, 2016, 02:42:26 pm »
http://imgur.com/a/2kluv
Thank you everyone for helping me make my first preset! I really appreciate it!!

Also,
For the mane, look into your FeralHeart > media > textures > masks

There should be a file called "fmaneMask.png"; it should be black with little spike things on the bottom. Open this file

Now, color the mane directly over that. Make sure to lock the layer (to not accidentally color in areas you don't want to) and that alpha channel is on ^^ (Basically, you want to see the little spike cut-out things, which mean it's transparent, which shows as a grey checkerboard thing. I'll send a picture if this is confusing lol). Once done, just send it to whatever preset folder you're using (make sure the name of the file matches up and that it's a .png) and you should be good to go c:

Thank you!!
Thank you!! Thank you!! Thank you!! Thank you!! Thank you!! Thank you!! Thank you!! Thank you!! Thank you!! Thank you!! Thank you!!!!!!!!!!!!!!!!!!!!!!!!!!!

19
Game Help / Re: My preset won't work, help!
« on: September 10, 2016, 03:35:37 am »
Hmm, nothing looks wrong with it to me. So all of your body,head files are .jpg right? And the mane is a .png?

Edit: Oh wait, under preset_8_eyeMatL you have the file as preset_8eyes.jpg instead of preset_8eye.jpg    Looks like a typo ^^


Make sure your eye file is preset_8eye.jpg too
Hope this fixes it >~<
Ah okay, the eyes are working now. Now, I need to fix up the mane so some of it's pieces can be transparent and i'll be ready to go!
Thank you!!

20
Game Help / Re: My preset won't work, help!
« on: September 10, 2016, 02:53:32 am »
Ok, here is my material file. I checked on FH again but nothing happened. Here is my code, but i'm sure it was made wrong :
Code: [Select]
material preset_8_bodyMatL
{
technique
{
pass
{
texture_unit
{
texture preset_8body.jpg
}
}
}
}
material preset_8_bodyMatR
{
technique
{
pass
{
texture_unit
{
texture preset_8body.jpg
}
}
}
}
material preset_8_headMatL
{
technique
{
pass
{
texture_unit
{
texture preset_8head.jpg
}
}
}
}
material preset_8_headMatR
{
technique
{
pass
{
texture_unit
{
texture preset_8head.jpg
}
}
}
}
material preset_8_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_8eyes.jpg
}
}
}
}
material preset_8_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_8eye.jpg
}
}
}
}
material preset_8_tailMat
{
technique
{
pass
{
texture_unit
{
texture preset_8tail.jpg
}
}
}
}
material preset_8_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
depth_write off
texture_unit
{
texture preset_8mane.png
}
}
}
}

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