Author Topic: Animated Preset Eye Problem  (Read 1163 times)

Offline Tanglemask

  • Finest Floof
  • ***
  • Posts: 717
  • Country: 00
  • Floof-O-Meter: 64
  • Inactive
    • View Profile
    • Tangled in Bowties
Animated Preset Eye Problem
« on: December 10, 2011, 12:45:41 am »
It's just as the title has said. I've been having a lot of problems with my preset's eyes. I haven't animated anything else but the eyes. http://gifninja.com/animated-gifs/472420/d/fe54ffe1 That's what happens. Not to mention it interferes with the teeth. http://i1196.photobucket.com/albums/aa404/Shu-Koneko-Kun/screenshot_12092011_193326659.png & http://i1196.photobucket.com/albums/aa404/Shu-Koneko-Kun/screenshot_12092011_193330481.png
The preset_eye.jpg I created won't show. The eye was supposed to be white. Like this http://i1196.photobucket.com/albums/aa404/Shu-Koneko-Kun/preset_3eye.jpg

Here's my code if it helps.
material preset_3_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_3head.jpg
         }
      }
   }
}
material preset_3_eyeMatL
{
    receive_shadows on
    technique
    {
        pass
        {
            ambient 1.000000 1.000000 1.000000 1.000000
            diffuse 1.000000 1.000000 1.000000 1.000000
            specular 0.010000 0.010000 0.010000 1.000000
            emissive 0.000000 0.000000 0.000000 1.000000
            texture_unit
            {

                anim_texture iris1.png iris1.png iris1.png iris1.png iris2.png iris3.png iris4.png iris5.png iris6.png iris7.png iris8.png iris9.png iris10.png iris11.png iris11.png 3
                tex_address_mode wrap
                filtering trilinear
                rotate_anim 0.00
            }
        }
    }
}
material preset_3_eyeMatR
{
    receive_shadows on
    technique
    {
        pass
        {
            ambient 1.000000 1.000000 1.000000 1.000000
            diffuse 1.000000 1.000000 1.000000 1.000000
            specular 0.010000 0.010000 0.010000 1.000000
            emissive 0.000000 0.000000 0.000000 1.000000
            texture_unit
            {
                anim_texture iris1.png iris1.png iris1.png iris1.png iris2.png iris3.png iris4.png iris5.png iris6.png iris7.png iris8.png iris9.png iris10.png iris11.png iris11.png 3
                tex_address_mode wrap
                filtering trilinear
                rotate_anim 0.00
            }
        }
    }
}

Also, could the fact that I added a inner and outer glow with photoshop to the blue ones be a factor in the probem?
« Last Edit: December 10, 2011, 12:48:15 am by Tanglemask »

"I can't tell you the key to success but the key to failure is trying to please everyone" - Ed Sheeran