Author Topic: Update 1. Post // New Game.exe and new Patch  (Read 39903 times)

slycan

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #100 on: May 15, 2011, 11:58:37 pm »

Eh yeah, by the way, he never planned to protect anything else than the Map.-File itself, which is still .fhz and not openable. Read the first Post correctly and you see that the Maps are only not editable in Mapmaker, like bevore too.


Before you didn't need to send all the 'project' files either?

Mekiebi

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #101 on: May 16, 2011, 12:04:55 am »
Tigg will he fix it? I don't want to lose the map I've been working realllyyyy hard on for my rp group. It's such a shame if I have to lose it...

Offline Tigg

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #102 on: May 16, 2011, 12:32:47 am »

Eh yeah, by the way, he never planned to protect anything else than the Map.-File itself, which is still .fhz and not openable. Read the first Post correctly and you see that the Maps are only not editable in Mapmaker, like bevore too.


Before you didn't need to send all the 'project' files either?

I dont understand the Question xD The Mainmapfiles, which are ment to be protected, still are, the Rest is just to put everything Comfortingly together in Files.

@Mary

Fix? You just need to re-export your map.

Mekiebi

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #103 on: May 16, 2011, 12:49:31 am »
No i have done that three times now xD the PORTAL does not show up :/

Offline Char

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #104 on: May 16, 2011, 12:49:52 am »
... *clueless*
Do we have to download it? My game was working fine even though I didn't download the patch. And, my friend only downloaded the patch and it worked fine.
So, I'm also confused: What about our maps..? What do we have to do, again, to get them running okay in the new version? I read some of the posts-- so we have to take them out and put them back in the re-installed FH?
And, do we have to delete FH and THEN reinstall it?
I'm sorry for being so confused.

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #105 on: May 16, 2011, 01:03:15 am »
No i have done that three times now xD the PORTAL does not show up :/

In Mapmaker you have to hit "Has Portal" again to make an Portal.

PhotoFreak

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #106 on: May 16, 2011, 04:00:00 pm »
Awesome!! I love how the manes look. Its so cute :3

WildWanderer

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #107 on: May 16, 2011, 07:38:08 pm »
Okay so I am having a couple issues, I am pretty new to the game so it may just be me. Here we go...

When I make skies, and try to put them in the map, it constantly says that it's not found.
In object maker, I cant add new material to meshes, for instance turning a regular waterfall into blood, and then when I try to export it, it tells me that it can't be exported.

Another issue is that a friend tried to make a map, and it only exported the map and no items in it, I thought the patch exported the items with the map?
 
Anyway, I heard that the patch itself is going to be patched? Is this true? And if so, what is that going to do?

Thanks.

Offline chalketh

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #108 on: May 16, 2011, 09:10:56 pm »
My FH seems to have stopped working. Stupid Mac...

Offline Speeder

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Re: Update 1. Post // New Game.exe and new Patch
« Reply #109 on: May 16, 2011, 09:37:31 pm »
they hacked presets?what does it mean?