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Messages - lolzcupcake

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1
Forum Discussion / Re: Let's have a talk about censorship
« on: July 18, 2020, 09:00:55 pm »
The reason why there is a big difference between Suras post and my post, is that I was asleep when previous comments were made. Meaning, so was Raz.
I had to read back on the posts and then have a discussion with Raz as he was the person who deleted it, to see what his reason was.

So you acted on something without first finding out the context or speaking to your team. This is another example of the staff team not taking the time to remove personal emotions from their work, which is all the community is asking for. We now have people banned due to personal bias rather than actual rule breaking actions.

Do you not see how this would upset people, make people fearful. These aren't just one time actions, these issues happen over and over. While those who do them have nothing happen to them. This is clearly unprofessional and its not getting addressed.   

2
Leaving / Lol Bye
« on: July 18, 2020, 07:52:45 pm »
While FH was fun its time to move on. Time to go to better places.

Let this be something for anyone who runs a game or group. It isn't you who makes it great. Its the community, without it you have just codes. Mistreatment or neglect of the community will only make them move on. The amount of bias judgement from the staff (Not all) is laughable, the lack of professional practice is a disgrace. You can see clearly the team does not talk with each, have no written out codes of conduct. All basic things for the team to go by when dealing with issues. The amount of personal emotion going into the actions a staff members carries out is honestly a great example of how not to run a game or group. If someone not involve in breaking rules gets banned only because they work as a team else where off this site with someone who was just banned isn't a clear sign the staff member isn't fit for the job I don't know what is. Personal emotions and views should never effect your work.

Using fake claims of hiding things for the safety of players is just a sorry excuse to get away with something, or just being lazy. The community has been endangered for years with lack of security updates to the game its self.

I would like to thank those that did lead as a responsible staff member and put all their heart and soul into doing their best for the members. Maybe one day I will once again see you lead and help others in new places.

3
Presets & Markings / Re: The Eagle's presets. {Requests; OPEN}
« on: October 16, 2019, 01:06:53 am »
why are all the presets private? if people came here to download presets, i do not suggest this private shop

Because its up to the preset owner who they want to see their new preset in game.

4
Introduction / Re: Hello!
« on: October 14, 2019, 11:23:35 pm »
Welcome! I hope you have a lovely time and enjoy this new adventure you are trying out!

5
Introduction / Re: Hello
« on: October 14, 2019, 11:21:44 pm »
Welcome back! I hope you have just as much fun now as you did back in the day!

6
Introduction / Re: Hello there!
« on: October 14, 2019, 11:19:46 pm »
Welcome! Glad you gave the game a try! Hope you enjoy it.

7
Forum Games / Re: You're Banned! (Game)
« on: September 23, 2019, 10:22:03 pm »
I ban you cause you have a short username

8
Game Suggestions & Ideas / Re: Operation "Revive FeralHeart"
« on: September 20, 2019, 11:49:24 pm »



On that note, you can as always create/find private maps possibly shared publicly with the amount of detail you'd prefer and invite your friends to said maps, like how roleplay groups do. Maybe even make a roleplay to go with the map? Just an age old idea. Kind of reversed from before where people would make more detailed maps because... yeah. It definitely goes both ways. xD


I've maps before, but you kinda miss out on those fun public map things, I enjoyed the random people that would jump into the RP or chat. Its kinda how I found my friends to start with. With making a map or using a map you run into the issue of no one else being in there. Even publicly made maps by users. Everyone can agree even those are empty, even before FH ran slow. Not a lot of people can download maps or know how to. While the maps are great for private RPs, you really miss out on those great random meetings. 

9
Game Suggestions & Ideas / Re: Operation "Revive FeralHeart"
« on: September 20, 2019, 07:38:56 pm »
I don't think getting a new coder is that easy, its more of Raz would have to trust them. Which he has stated why he hasn't really gone forward with getting one. The fact we have one is hard to believe. But having something for people to fill out and to be looked at by Raz when he isn't busy could help with finding one. Maybe a limited helper for the one we have would be easier? I'm not sure what all goes into it but just throwing out an idea.

10
Game Suggestions & Ideas / Re: Operation "Revive FeralHeart"
« on: September 20, 2019, 04:35:07 pm »
As someone who stopped playing really due to the map change I hate to pop some bubbles. I know I'm just one person right now but I can at least give my fees back to help share both sides.

I'd like to start off with that its not that the new maps are bad, they are lovely, well thought out and have great little gems.
What I hate though is how full of meshes they are. I can't find a spot the doesn't have something in my cameras view blocking my oc or others. The amount of meshes just takes over and I can't think out a good story. Its too busy. While others may love that, I and I'm sure others do not. There isn't a single map to really run away to. Another this is that the amount of details over heat my old laptop, which me and 4 others friends have the same issue. We can't be on more than an hour or our laptops start to heat up. Which sucks cause we aren't in a good place to buy new ones.

I also like to point out these new maps felt very forced upon me. There was no pool that I saw, nothing but "hey new update you have to get or you can't play the game you love ever" so it felt very forced upon me. Now this is just how I feel sorry if that upsets you in anyway. I think dismissing anything about the old maps not being why people left is a little bit of a slap to the face, for me at least.

Again no one is saying the new maps are bad or should be gone, but they should of been given as an add on to the maps already in FH

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