11
Game Help / Merrr retextured rocks
« on: May 12, 2012, 03:08:33 pm »
Here is my problem:
I am working on a commish map, and I have a branch off map named "Crystal Peak". It's ground is textured with one of the ground crystals, and thats working fine.
Its the retextured objects.
So everything is working fie on the map, when I test it. then I get on a character(online) and go to that map. But when I spawn in it, there are no objects! All the retextured objects dissappear.
Here are the objects:
Cave (in my_rocks)
Mount (Same)
Plateau(Still in rocks)
Basic_Ring(Contest objects)
Cylinder(In contest objects)
Cube(Same)
and Cone (Still in that object group)
retextured with:
crystalMat(The one used on the fluorite crystals)
Any help?
(Please respond asap, other from that problem and the music, the map is ready to export)
I am working on a commish map, and I have a branch off map named "Crystal Peak". It's ground is textured with one of the ground crystals, and thats working fine.
Its the retextured objects.
So everything is working fie on the map, when I test it. then I get on a character(online) and go to that map. But when I spawn in it, there are no objects! All the retextured objects dissappear.
Here are the objects:
Cave (in my_rocks)
Mount (Same)
Plateau(Still in rocks)
Basic_Ring(Contest objects)
Cylinder(In contest objects)
Cube(Same)
and Cone (Still in that object group)
retextured with:
crystalMat(The one used on the fluorite crystals)
Any help?
(Please respond asap, other from that problem and the music, the map is ready to export)