Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - unnbrellas

Pages: [1] 2 3 ... 156
1
Forum Suggestions & Ideas / Re: Website Idea
« on: July 15, 2015, 10:17:15 pm »
As someone who always misses and forgets about events, I'd love this. My only concern is that it could me more time consuming to the staff than worth it? I mean, the staff are busy enough that I don't think the banners have ever been changed. A contest would be nice, but it's been suggested alot before and if I remember correctly, the answer we normally get from the staff is usually something along the lines of "We're considering it/working on it, but contests are take a long time to organize".

2
Game Suggestions & Ideas / Re: I has an idea
« on: July 15, 2015, 10:11:13 pm »
This is a neat idea! Let me make sure I understood correctly- it would be like a search of character names instead of usernames, right? Personally, I'd love if that was a feature of the game. But sadly the staff don't currently have access to the coding that they would need to make a change like this D:

3
Game Discussion / Re: Mates!
« on: July 14, 2015, 04:00:09 pm »
I really love having a mate to be honest! I normally only become mates with people I'm good friends with to avoid the um... "noobish" mates. And I prefer to keep it down to one for that same reason.

I don't currently have a mate, as the good ones are hard to find and I'm honestly not very active in roleplays anymore. I probably would be more active if I had one though. I'd really like a new one, as I think mates provide a very good dynamic no matter the health of the relationship. I prefer healthy relationships myself. You have to be careful with unhealthy relationships, but they can give lots of character development if done right.

What really makes a good mate is someone who understands it's just a game/roleplay, wants to advance their character and the roleplay through a mate, and understands that healthy relationships are just as fun to roleplay. The relationship (between the characters , not the players) should end when a character dies or leaves in an unhealthy relationship, but it often ends when a roleplay dies out or a player becomes inactive. I always think it's always sad when the ladder happens though.

4
Forum Games / Re: How well known are you on FeralHeart? ---
« on: July 11, 2015, 06:26:50 pm »
3/10

5
Thank you! Those will definitely be of some use ^-^

6
Request/Find Meshes / Needing some castle/vegetation/animal meshes!
« on: July 11, 2015, 05:56:52 pm »

Hey guys! I'd really appreciate some help tracking down some meshes. I'll list the preferred texture, but I can probably retexture if I need to. Maybe you can guess that map I'm making by the meshes I need?

-Single wall (preferably stone textured)
-Arch (preferably stone textured)
-Window (preferably stone textured)
-Bridge (preferably stone textured)
-Banners
-Tables
-Willow Tree
-Pine trees
-Various Ground Shrubs and bushes
-Exotic/Unrealistic Plants
-Owls
-Cats
-Mice
-(Giant) Squid
-Underwater creatures
-Unicorn
-Fantasy animals


7
Forum Games / Re: How well known are you on FeralHeart? ---
« on: July 11, 2015, 05:11:15 pm »
0/10
I can't say I've seen you before

8
Great progress so far! And thank you for putting up that texture, I'll definitely be using it!

9
Forum Games / Re: How well known are you on FeralHeart? ---
« on: July 11, 2015, 03:19:46 pm »
0/10

10
Let me say, that grid idea is ingenious.

It looks great so far, and I look foward to exploring it when you're done! I'm pretty impressed that you willingly took on making cliffs- it's a challenge most mapmakers (including myself) would prefer to avoid! Keep up the great work, I can't wait to see more! :D

Pages: [1] 2 3 ... 156