Author Topic: [UPD: 20/3/2011]List of known "OGRE exception" errors  (Read 75822 times)

Offline AnzuSasaki

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #80 on: May 19, 2011, 12:03:29 am »
Wait so what about the watermill export? Thats a defualt so... Does it get deleted?

Offline AcidicHeart

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #81 on: May 19, 2011, 12:05:37 am »
Oh dear... how do I cure number 7 Ogre exception? D:

Thunderheart

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #82 on: May 19, 2011, 09:09:50 am »
MAybe post a screenshot? lulz

Offline Jackdaw

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #83 on: May 19, 2011, 11:03:44 pm »
ok i have and error too but it reads: OGRE EXEPTION(7:InternalErrorEception): media/overlays/overlay1/hollow743_4.fhp.dll

Offline Jackdaw

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #84 on: May 19, 2011, 11:04:12 pm »
oh sorry must be an error with my preset ill try that if it dont work ill come back

soccer12377

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #85 on: May 22, 2011, 06:16:35 pm »
OGER EXCPTION(2:InvalidParametersExepcetion): Option named 'Colour Depth' does not exist. in D3D9RenderSystem::setConfigOption at
c:\Oger_161_tag\RenderSystems\Direct3D9RenderSystem.cpp (line 319)

P.S. It worked until I installed the new patch and now I also have line 172. Please find a way to fix this. I also typed everything exact to the error that showed up. Please get to this A.S.A.P please, thank you.

Offline DeathHowl

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #86 on: May 25, 2011, 12:43:56 am »
Ive got OGRE EXEPTION(7:InternalErrorEception): media/overlays/overlay1/Default.fho.dll SOMEONE PLZZZZZZZZZZZZZZZZZZZ HELP ME TT___________TT

Thunderheart

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #87 on: May 25, 2011, 01:05:33 pm »
LOL
Half of the people here have that one. Almost every one of them makes a new thread. Every time it gets answered. But never anyone reads these threads but posts another one and cries for help.
Sometimes I really can't understand these guys who don't even try to look for a solution.

Offline UltraKitteh

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #88 on: May 31, 2011, 11:13:32 pm »
I've been getting all of the same exact 7 ones, and I've been searching for ages. .-. I'm just really lost, since someone told me that I needed to uninstall and reinstall, delete the folder, etc. I'm really unsure of what to do, I've been stalking my folders for fhz. files for ages. It says something about the overlays and such, and I'm wondering just what that may mean...


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Offline spyro27

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Re: [UPD: 20/3/2011]List of known "OGRE exception" errors
« Reply #89 on: June 02, 2011, 07:17:50 pm »


This annoys me. :| Yep, error 7 peeps, It should never happen it says, but it happened to me. .-. Do I have to uninstall FeralHeart AGAIN?!

Anyway. *keeps calm* This happens when I tried to load a map onto Map Maker that is half finished. I'm not sure if it's the right map, as I've seen to have lost one of the most awesome ones I've ever made in my entire life but now it's not showing up on screen. I have exported it, it's there, but I'm not sure why it's giving me this. I need to downgrade. .-.

Oh, and for the record, I can't update my Graphics card. It's an Intel (r) series Express chipset family 4, it should work, and it has worked on FH. Also the Manufacteurer won't allow updates to this card anyway for unknown reasons, soo...

Another Edit: Aaaand everyone's posting this. I think there's a bug in that Overlay1 folder, which doesn't have default.fho.dll there. I think it's the patch.
« Last Edit: June 02, 2011, 07:23:28 pm by spyro27 »