Question, if the ends are not sufficiently smudged, can this cause the map to crash?
EDIT: Wait, if there is a mismatch between the heightmap and the terrainmask, could this cause FH to crash? Can you temporarily remove the terrainmask for this to work?
EDIT: Anyway, here are the things I know are fine:
It is a PNG image, of the appropriate dimensions
I have smudged the edges
No map is selected when I attempt to upload it.
Under properties, it says that it is only 1 layer
My terrainmask is working perfectly (though the colors seem different than what I used, is that supposed to happen?)
Also, one thing that I noticed that could be the problem: The file size for the heightmap that I intended to use was particularly large.
Watermill: 40.8kB
My map: 527.8kB
If this is the problem, how do I solve it?
I got it! For some reason, the program seems to believe that it is only 1 layer. It probably isn't. Someone else on another forum said something about converting it to PNG and back. It worked. Just because properties says "1 layer" does not mean it actually is.