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Messages - acna2009

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1
Game Discussion / Re: A friendly reminder to all FH people!
« on: April 09, 2015, 04:12:49 pm »
preach it preach it PREACH IT!

2
Site/Forum Help / What just happened?
« on: September 22, 2014, 05:11:59 pm »
Okay, so.
I just logged in and noticed that my name was changed to 'Anca,.,.,' instead of 'Anca'
I tried changing it back but it said it was taken.
I don't remember changing my name to 'Anca,.,.,' so my question is:
Did someone hack me because he/she wanted my name?
If not, anyone knows how to fix this?

3
Game Help / Re: Two questions
« on: September 10, 2014, 08:31:01 pm »
Thanks a ton Devynex! It worked. +floof :D

And anyone knows how to make the waving grass thing?

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Game Help / Re: Two questions
« on: September 10, 2014, 08:16:23 pm »
No, I already know how to change light in sky maker, I meant that is there any special code to do that? Like, a mesh glows and lights up around it, but if you go away from the mesh there's no more glow

5
Game Help / Two questions
« on: September 10, 2014, 07:57:06 pm »
Sorry if this is in the wrong section.
Anyways, I've seen in maps that some meshes light the place up, but there's no glow particle like the crystal, it's like a glow effect that lights a part of the place up, Here's what I mean:




I really wanna add this effect to my maps, anyone knows how to do this?
And another question, I've seen in some maps that grass, trees, etc. waves. I've also seen on the forums that you need the FH + folder and extract the files from there since they wave in FH +, but the thing is I don't have it. Is there any other way to make them wave?

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Game Help / Re: How do you convert meshes?
« on: August 25, 2014, 03:18:55 am »
Thanks a ton, I did it all and it worked! But after you export it, where can you find the mesh?

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Game Help / How do you convert meshes?
« on: August 24, 2014, 09:18:57 pm »
I made a model with Sculptris and I would like to use it in my FH maps.
The thing is, Sculptris exports them as .sc1 files. Anyone knows how to convert this into a mesh? Or at least convert it into something that can be converted into a mesh?

9
Game Discussion / Re: Cat Dragons vs Dog Dragons
« on: June 01, 2014, 11:05:52 am »
When I make a dragon, I mostly use a Canine model, because of the long muzzle. :P And wings, I use both, since there are dragons that have feathered wings. Well, actually, I mostly use bat for males and angel for females. .u.
Anyways, I use Feline models because they look more musculous and because of the muzzle. (The muzzle is very important >8U) Wings, same as the canine.
It sometimes happens that I use angel wings for males and bat for females. When I wanna make an angel dragon that is male, or just because that dragon's breed has that kind of wings.

10
Well... After I made them date CreepyPastas... Im dead, pretty much like it. XD

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