Author Topic: Glaves Textures and Converted Meshes {Cathedral/Arena}  (Read 214257 times)

Offline Glave

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Re: Glaves Textures and Converted Meshes {SpringFallStuff}
« Reply #170 on: January 01, 2012, 09:55:39 pm »
@Silvermoon: when you are re-textureing you will see a ( > ) arrow button at the end of the box. Click that and keep entering the texture. Let me know if that helps you. 

Offline Moonpup

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Re: Glaves Textures and Converted Meshes {SpringFallStuff}
« Reply #171 on: January 09, 2012, 02:11:02 am »
 :D Thank you so much! I love the berry bushes and snow stuff!
I haven't come up with a real signature after six years of FeralHeart-ing.

Offline Glave

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Re: Glaves Textures and Converted Meshes {Heavenly Pack!}
« Reply #172 on: January 11, 2012, 06:26:56 pm »
Heavenly stuff pack is now ready for download folks. Enjoy and please, if you have problems with it make sure you read both the readme and have downloaded Thierry's Basic Shapes pack before posting the problem.


Offline Hamilton

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Re: Glaves Textures and Converted Meshes {Heavenly Pack!}
« Reply #173 on: January 12, 2012, 06:44:14 pm »
Your images appear to be broken....

Offline Glave

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Re: Glaves Textures and Converted Meshes {Heavenly Pack!}
« Reply #174 on: January 12, 2012, 07:35:53 pm »
Yes, sadly I use photobucket and if my images exceed some bandwidth they shut all the images off for a while. They will come back soon enough...sorry for the inconvenience!

Thierry

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Re: Glaves Textures and Converted Meshes {Heavenly Pack!}
« Reply #175 on: January 13, 2012, 12:37:03 am »
Heavenly stuff pack is now ready for download folks. Enjoy and please, if you have problems with it make sure you read both the readme and have downloaded Thierry's Basic Shapes pack before posting the problem.
why you have not included the shapes meshes in your pack?

Offline Glave

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Re: Glaves Textures and Converted Meshes {Heavenly Pack!}
« Reply #176 on: January 13, 2012, 08:20:05 pm »
I figure anyone loading my stuff would likely already have gotten your basic shapes and if they haven't they really should lol!! I think I only used one of your shapes in there, it was on the rainbow as the others are billboards. I can include it if enough people don't want to download your shapes, but I don't see why not, your shapes are quite useful :)

Offline Shadestrike

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Re: Glaves Textures and Converted Meshes {Heavenly Pack!}
« Reply #177 on: January 23, 2012, 10:56:10 pm »
I downloaded the gems and they aren't working. I loaded the flourite crystal & then typed RubyGem for the material and it didnt work. Im a little new at this so can you please help me? Thankyou. (And yes I put all of it into the My_objects folder correctly.)

Offline Glave

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Re: Glaves Textures and Converted Meshes {Heavenly Pack!}
« Reply #178 on: January 24, 2012, 03:58:32 am »
@Shadestrike: Hmm...I really don't know what the problem could be. As long as all the images and the MATERIAL file labeled 'Gem' are in the 'My_Objects' folder, they should work just fine. Get your flourite crystal on the 'Object Maker'. Be sure you click on it to select it. Then in the 'Material' box, type in RubyGem exactly as I typed it <capital R and G > and it should work just fine, the flouritie crystal will turn red. It will be the same for all the others as well.

Does it say 'material not found?' if so, then you are missing the material file. If not and the object comes up with yellow and black stripes, then your missing the image file.

prettytroll

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Re: Glaves Textures and Converted Meshes {Heavenly Pack!}
« Reply #179 on: January 24, 2012, 07:39:01 pm »
So I've been working on trying to fix this for a couple of hours.. So with the gems, no matter what I do, I can't get the material to go on the crystal. It ALWAYS defaults back to crystalmat.... could you help me with that?