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*SCREECHING* (giant frogs?)
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Topic: *SCREECHING* (giant frogs?) (Read 1309 times)
Puffythewolf
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*SCREECHING* (giant frogs?)
«
on:
October 13, 2018, 01:39:52 am »
SO.. What is this..
right when i was gonna play my 5th favorite map GIANT FROGS apear.. and they are not just there.. I actually lost the place where the other giant frogs were at, so I need some help :/
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Azurain
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Elder Grey Pelt
Posts: 3,305
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an actual forest gremlin
Re: *SCREECHING* (giant frogs?)
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Reply #1 on:
October 13, 2018, 02:08:01 am »
Did you make this map??? And was it like that before???
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Puffythewolf
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.*. Pico,, .*.
Re: *SCREECHING* (giant frogs?)
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Reply #2 on:
October 13, 2018, 02:30:44 am »
No, i didnt make the map, and no it wasnt like that when i last returned to it
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RancidWine
Familiar Grounds Dweller
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Fomerly TwiceADare
Re: *SCREECHING* (giant frogs?)
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Reply #3 on:
October 13, 2018, 02:35:37 am »
Hello! It appears your .fho file was updated by possibly downloading another map
Basically sometimes an exported .fho will have the same name as another mesh file. To fix this you can take the .fho that the specific mesh is related too from the map download it is in and replace it in your exports to fix it!
Though sometimes they may screw with the meshes in another map- Though because FH is FH, as long as you have both .fhos you can interchange them as you use maps.
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Puffythewolf
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Posts: 269
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Floof-O-Meter: 15
.*. Pico,, .*.
Re: *SCREECHING* (giant frogs?)
«
Reply #4 on:
October 13, 2018, 02:55:26 am »
I tried replacing every file but it still didnt work!
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RancidWine
Familiar Grounds Dweller
Posts: 53
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Fomerly TwiceADare
Re: *SCREECHING* (giant frogs?)
«
Reply #5 on:
October 13, 2018, 04:02:26 am »
This may be an issue in your own textures and files then. As your own game textures and objects will overwrite those of what you download into your exports.
Ways to fix this is restoring your my_objects to defaults or finding the base issue in your meshes and deleting it/modifying it.
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*SCREECHING* (giant frogs?)