Author Topic: If you had to remove one of Feralheart's public/official maps-?  (Read 9194 times)

AlphaEclipse

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If you had to remove one of Feralheart's public/official maps-?
« on: February 27, 2015, 02:35:40 am »

Offline greenart6

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #1 on: February 27, 2015, 02:43:52 am »
I would probably remove Atlantis. It's not very commonly used and is mostly just used to get to Last Cave. (Which I wouldn't remove, since that's me and my friends' chatting spot)

I would love Bonfire removed but that's a little too popular eheh.

Offline Jackkdaw

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #2 on: February 27, 2015, 02:48:53 am »
Hmmmm.
I'm torn between Last Cave and Atlantis.

I know that for me these maps are literally never used.

I feel like very few would even notice if Last Cave suddenly vanished just because it seems so secretive and not everybody knows about it. It's not necessarily one of the mainstream maps. Plus there's so little to it, it doesn't even really offer a good atmosphere for roleplay.

Atlantis, while it does have its perks- like being a prime spot for aquatic roleplay and the like- just doesn't seem to fit into the general FH, terrestrial theme. If the models are all canine/feline, what use does one have for an all water map. I'm not bashing the use of imagination in characters and variety of RP styles by any means, I'm just saying Atlantis is kind of like the black sheep of Feral Heart maps.

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Offline TouchOfMadness

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #3 on: February 27, 2015, 06:56:52 am »
Hmm, interesting question. I don't think I'd get rid of Atlantis or Last Cave; I like going to those maps for a quiet place or simply a change of scenery. I think I'd remove Temple of Dreams. It is already rather buried in the vastness of Fluorite Plains, and to me it just seems like a tiny, extremely simplified version of what Sky's Rim is. But that's just my personal opinion.
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Offline Vespian

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #4 on: February 27, 2015, 08:15:44 am »
Vespian would remove Last Cave out of all the other maps. The reason for doin' so is basically said by Ms. Eclipse. Last Cave is technically a much simpler version of Ficho Tunnels and the only actual role-play I've seen held there was The Death Children group (excludin' the occassional two member role-plays). I feel as if its removal won't pack much of a punch in the aftermath since most users who actually do visit the map use it only for temporary purposes.
« Last Edit: February 27, 2015, 08:18:31 am by Vespian »
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Offline SkylineThePuma

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #5 on: February 27, 2015, 08:18:03 am »
I think Temple of dreams. There isn't anything that ever happens there and I'm rarely there too, so I could also remove this map XD

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Offline Hylocereus

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #6 on: February 27, 2015, 03:00:24 pm »
I hate the south pole personally, but in terms of uselessness the Temple would definately win. It's just... Blegh.


Offline LordSuragaha

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #7 on: February 27, 2015, 03:13:49 pm »
In all honesty there isn't just one map that I would remove. If I could fix the entire game I would remove all the maps and simply remake them to better suit the community but also make them more interesting.

Many of the maps are dull or barely used because of their distance to portals etc. The only maps that are environmentally lively enough to let slide by are Flourite Plains, Bonfire Island, Temple of Dreams, & Skys Rim.

South Pole is bare so I'd probably remove that one, but so is Atlantis, Last Cave, Cape, most of Ficho Tunnel, and AI thus making it difficult to pick just one map to remove. When it comes to use though I would probably just remove Atlantis or Last Cave. Both are very far out maps that barely any users like to use. The maps are both bare but also very similar to other maps like the Cape or Ficho. If people wanted to rp in a caveish map they could use Ficho and if they wanted to rp in a beachy map they have the Cape or Bonfire.

So yeah I'm thinking that I'd remove either Atlantis or Last Cave.

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #8 on: February 27, 2015, 04:22:19 pm »
I would remove Bonfire Island.
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Offline Jango_Fett

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Re: If you had to remove one of Feralheart's public/official maps-?
« Reply #9 on: February 27, 2015, 04:29:52 pm »
I'm gonna have to agree with Suragaha on this one.

If I had the power of removing a map, I'd remove them all and remake them.

But, I shall answer the question, and honestly......

I think I'd remove South Pole.

Because it's literally a giant field of snowy hills.
Nothing else.

Bonfire has enough activity and things in it to keep it interesting, and Cape really can't be removed to me, since, well, it has portals to custom maps and whatnot.

Ficho Tunnel.... I wouldn't remove that one. Same reason as Bonfire.

Fluorite is the largest of the maps, and has a lot more roaming spaces, things to look at and see, and activity.

Temple of Drams.... It doesn't seem to be that frequented, so I think someone could get away with removing it, although it is pretty.

AI and Sky's Rim I'd totally keep.
Parkouring up to a realm of fantasy islands seems like a pretty neat thing.

And then there's Last Cave.

It's. It's just that.
A cave.

A large.

Empty.

Barren.

Watery.

Cave.

Atlantis, hnnnn.... I like that map, honestly but... No one ever goes there, and never for very long. So I guess you could get away with removing it.

Back to South Pole. As much activity as it can get sometimes, I honestly think you could replace it, maybe with some sorta realistic tundra map or something.

Lost Cave, ehhhh..... Honestly I'd think you'd wanna keep that. I mean, the original log in point was Bonfire.
Bonfire.

Lost Cave has literally no activity except for you when you log in on a new character, and it's so irrelevant I wouldn't even touch it.

That's my take on all this anyhow.

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