Author Topic: Poses in Feral Heart  (Read 2396 times)

Offline Jupiter.King

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Poses in Feral Heart
« on: June 14, 2015, 03:31:19 pm »
Hello everyone! I need help on the expense poses in Feral Heart.     I downloaded Blender and Python and then I downloaded Ogre Command-Line Tools. How to add Ogre Command-Line Tools in Blender?? ?nd how to make poses?     
please help :)

Offline Whinp

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Re: Poses in Feral Heart
« Reply #1 on: June 14, 2015, 03:40:55 pm »
What do you mean by poses? Do you want to add a pose to the Emotes and such tab? Or make an emote?


Making a pose isn't possible, but making an emote is.
« Last Edit: June 14, 2015, 03:42:59 pm by Kijiako »




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Offline Jupiter.King

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Re: Poses in Feral Heart
« Reply #2 on: June 14, 2015, 03:51:39 pm »
What do you mean by poses? Do you want to add a pose to the Emotes and such tab? Or make an emote?


Making a pose isn't possible, but making an emote is.



      
I mean these poses http://flywheel68.deviantart.com/art/YCH-Screenie-Auction-Batch1-CLOSED-458905309

Offline Whinp

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Re: Poses in Feral Heart
« Reply #3 on: June 14, 2015, 03:55:40 pm »
Oh... I really don't know, sorry. But y'know this isn't the right section to post the topic.




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Offline Ruby1234

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Re: Poses in Feral Heart
« Reply #4 on: June 14, 2015, 07:27:37 pm »

Poses:
Not any version of Blender works the best with FH/IT.
I use Blender version 2.49b, and Python 2.6.2, along with certain scripts and versions of OgreCommandLineTools.

I. - Required Downloads & Installation
-If you have newer versions of any of these, move/delete them, they won't work. You MUST have the exact downloads below.
**If you do not have a program that can open .rar files, you'll need 7-Zip.

Python
Blender

Download and install Python and Blender first.

Secondly, you'll need these scripts for Blender.

Exporter
Script Bundle

Once you have the scripts downloaded, you'll need to EXTRACT the contents, and copy them to the scripts folder, located in
C:\Program Files\Blender Foundation\Blender\.blender\scripts
OR
C:\Users\AppData\Roaming\Blender Foundation\Blender\.blender\scripts

Conclusively, you'll need the

Old OgreCommandLineTools.
Pass: ITOCLT

Once you have downloaded the .rar, extract it directly to your C: drive. Don't worry, there is a folder inside the rar, so extracting it directly won't cause the contents to spill all over your C: drive.
While you can use other versions, the setup above is the one I find the easiest.

OgreCommandLineTools isn't a plugin for Blender, it works on it it's own, so don't worry about trying to add it in.

You need to navigate to wherever your OCLT are, and drag+drop the mesh and skeleton onto the Converter.exe.
This gives you .xml files for both the mesh and skeleton.
You can use the XML importer script to import these into Blender.