Powers and Abilities
Most deer have one main power and one sub power. Their main power is the power they inherit the night they are born. They use this power most often. The sub power is a power that the deer practices, but has not inherited ex. A deer's main power is fire, but their sub power is Wind. The deer has inherited Fire, but wishes to practice and master Wind.
The Flame
Inheriting the Power of the Flame allows the owner to receive power of fire. Though one of the most powerful, it is also the most deadliest. The Flame allows the user to set any flammable material on fire, shoot fireballs from their mouths or hooves, and even keep the fire inside, but make their antlers or hooves unbearably hot. They also have heightened senses, allowing them to see or hear better than deer with other powers. Even though it may seem like an awesome power, The Flame takes the longest to perfect, and can easily backfire in the owners face, resulting in burns, scars, and (Asim forbid) death.
Water
Inheriting the power of Water allows the receiver to bend water. Most of the deer with Water powers are calm, and often times day dream. But, like the river, they can get wild should they be upset. Any deer with the power of water can spray water from their mouth or hooves, they can easily fit into small spaces with little trouble, and they can swim better than any other deer. Although this power may interest some, some deer with heightened senses have gone mad, claiming they could hear voices talking about them and that they can always see wolves or cougars despite the area being safe.
Wind
The Wind is the most fascinating of powers. Most deer who inherit the wind have one of the best abilities: To hover aboveground. They are not able to fly, and only deer who live in a cave in the mountains and train everyday will be able to fly more than 3 ft off the ground. Despite being able to hover, Wind Deer can run faster and leap higher than any other deer. This is a problem though, as the deer move so fast they aren't able to see the tree or boulder in front of them.
Earth
The powers of Earth are the most 'natural'. These deer are able to grow grass and trees, and also communicate with them. They can sprout trees from the ground at their command, make boulders appear out of no where, and camouflage with the trees or rocks better than any other deer.
Darkness
Darkness is one of the most evil of powers. It is extremely rare, and Deer with the power of Darkness are said to be cursed. Some deer are able to be telekinetic, able to read other animals minds if they can. They can see and communicate with the dead. This power has drove deer mad, as they claim they have been haunted by ghosts and spirits of their past.
Telepathy - Those who have this power will be able to communicate with others through different ways other than words and speech. Almost like they're able to speak to one by getting in to their heads. And if their power is on the stronger side, they're able to read ones mind.
Precognition - This power is mainly controlled by older, wiser deer such as elders or shamans. They can tell the future of one, they'd be able to see danger and such coming. Unless the power of the darkness is to strong, or another causes their visions to fuzz and mess up.
Mind Control - This is a very limited power and one for the only most experienced deers. They'll be able to control ones mind and make them say/do things in an attempt to make a situation better or worse. Could clash with another power to form a weakness.
About the Land, and deer that inhabit it
The Land is the place the deer live in. The majority of the deer have special powers they inherit the night they were born. The deer currently live in two separate herds, the Meadow Herd and Forest Herd. The Meadow name, hence the name, live in fields and fields of open, wild grasses and flowers. The Majority of the Meadow herd deer are descendants of the followers of Ganges. The Forest herd, on the other hand, lives mostly in the wooded areas. Most of them are descendants of Balkan and his followers.
Regardless of where they live, the deer usually live in small clusters made up of family or close friends. These clusters are called Family-Clusters and are usually ruled by the Over-Stag, whom is almost always the father or grandfather. Whenever the Over-Stag of a family-cluster dies or is too sick or injured to watch over the family, his oldest son shall start watching the herd, and become Over-Stag. Should he not have a son or grandson fit to rule the family, he will usually choose one of his brothers. But, should he not have any brothers, a doe will rule the Family-Cluster until a buck is fit to rule the family.
At the start of every season, Spring, Summer, Autumn, and Winter, the two herds gather together to celebrate the end of the season, and the start of the new season. This celebration includes feasting, a speech from the two rulers of the herds, fireworks from the Fire Deer, and, of course, deer having a good time. All deer are invited and welcome to the festival. When the festival is over, the two rulers of the herd will give a fare-well speech, and the deer go back to their normal lives.