Author Topic: Fluorite Plains in the Unreal 3 Engine  (Read 24078 times)

Offline Anathema

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Fluorite Plains in the Unreal 3 Engine
« on: November 24, 2013, 07:04:34 am »
This is a project that I and Harkane have been working on for quite some time; recently, we've had a hiatus for a few months, and it seems like neither of us have any real desire to continue. Still, I'm happy with the work that's been done thus far despite some obvious errors with texturing, shadowing, and the map being incorrectly scaled. Over the course of our progress on this, I've taken a few screenshots; as they're doing nought but sitting around on my hard-drive, I might as well post them here.

Pictures around the N/Z:



L Island:

Den near the north:

Island to the Cape of Lost Worlds:

Stone Bridge:

That's about everything! Before you ask, no, I am not trying to recreate FeralHeart, nor do I have any desire to do so; think of this as more of an 'experiment' with the UDK. That aside, I hope you enjoyed looking. ^^



Offline Kerriki

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #1 on: November 24, 2013, 08:21:02 am »
Awesome mod hun, but this is in the wrong spot. I'll get a mod to move it for you. ^^
Farewell everyone<3

Offline Senrova

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #2 on: November 24, 2013, 09:23:21 am »
This belongs to the 'Mods creations' thread, whatever it's called. Nonetheless, that looks like a very very EPIC mod. You have done some nice work here, I love it!









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Offline Shally

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #3 on: November 24, 2013, 12:24:09 pm »
Moving this thread to the "Other mods/creations" thread~ c:

And that looks beautiful Anathema, awesome work!

Cheers// Shallow

Offline Anathema

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #4 on: November 24, 2013, 01:40:41 pm »
Thanks for the tip, folks ^^ I can get confuzzled with this sort of stuff; and thanks for the feedback as well!

Offline Sukani

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #5 on: November 24, 2013, 01:59:09 pm »
Wow, you've done a great job on this, Anathema!
It looks amazing<33 Keep up da creative work, floof<3 +Nuzzle for chu

Offline EliratheDerp

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #6 on: December 10, 2013, 09:12:01 pm »
WOW!
This is brilliant, Anathema!
When I clicked 'Show' my jaw literally dropped. :D
Nice work~ c:

"geeettttttt dunked on!!!"

Offline dragonwolf 41

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #7 on: December 10, 2013, 09:25:11 pm »
wow this should be in fh if it was slightly more work done[ i am talking to you shoufuling feet walk mod] and if the chars had more stuff[ and pvp was still included] thus saying YOU DID EPIC
try me i dare you...

Offline hugrf2

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #8 on: December 11, 2013, 12:35:56 am »
Me when I clicked "show": HOOLLLYYYY SHE - /dies
That... my friend... is some epic work right there. Great job, Sir Anathema! o.o I'm probably overreacting a bit since I don't know about the thing you used there, but still... WOW. o3o Just gotta say it. merr..

Offline Azorukon

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Re: Fluorite Plains in the Unreal 3 Engine
« Reply #9 on: December 11, 2013, 02:47:35 am »
x-x my jaw dropped as well I was like "woah..." this is impressive! such detail I cant even <3 its bootiful :D do you think you'll make this downloadable some day for us floofs? B) just curious, I'd love to have something like this for FH :3