Author Topic: Markings  (Read 1105 times)

Offline shineah

  • Forum Newcomer
  • *
  • Posts: 3
  • Country: de
  • Floof-O-Meter: 0
    • https://www.youtube.com/channel/
    • View Profile
Markings
« on: June 13, 2021, 09:32:42 am »
Hello, I really want to know if I could do my own markings (NO PRESET) because idk but when I do a Preset and try to do the Mane it always looks bad ingame. So it would help me more if someone could tell me how i can make markings :) or have any idea what i could do about the "mane" thing xD
(Sorry my english isn't the best :-:)

Offline Astraea

  • ❤ Positivity ❤
  • Elder Grey Pelt
  • ****
  • Posts: 3,104
  • Country: us
  • Floof-O-Meter: 186
  • previously esarosa
    • Esar0sa
    • View Profile
Re: Markings
« Reply #1 on: June 13, 2021, 10:23:07 pm »
Hello!

I'm not sure about the mane, but marking tutorials can be found here or even on YouTube! I'm sure others can help about your mane issue, or you can check out some older help threads! Good luck. c:
« Last Edit: June 13, 2021, 10:27:31 pm by Esarosa »
not active here anymore ♡
avatar by kianxiety

Offline BloodWinsAll

  • G o d
  • Dedicated Supporter
  • ***
  • Posts: 281
  • Country: us
  • Floof-O-Meter: 47
  • Feels like I'm going insane
    • Firesong-stormi
    • Firesong
    • View Profile
Re: Markings
« Reply #2 on: June 14, 2021, 12:08:23 am »
Hello, I really want to know if I could do my own markings (NO PRESET) because idk but when I do a Preset and try to do the Mane it always looks bad ingame. So it would help me more if someone could tell me how i can make markings :) or have any idea what i could do about the "mane" thing xD
(Sorry my english isn't the best :-:)

So, for any mane you want to fix for presets, take the piece of code starting from pass{ to "texture_unit" and replace it with the code below.

The whole code will look like this:
Code: [Select]
material preset_7_maneMat
{
technique
{
pass
{
cull_hardware none
                    cull_software none
                    alpha_rejection greater_equal 128
texture_unit
{
texture preset_7mane.png
}
}
}
}

but you want this section:

Code: [Select]
cull_hardware none
                    cull_software none
                    alpha_rejection greater_equal 128
texture_unit

I hope this helps!