Okay, try this out. Just warning you that it might still appear strange because, in this script, it's telling the game that your glow files exist and that the game needs to lay them over your texture. Since you don't have glow files yet, your preset might look strange because it's confused. It doesn't have the files it is looking for to put on top.
material preset_7_bodyMatL
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_7body.png
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_7bodyglow.png
}
}
}
}
material preset_7_bodyMatR
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_7body.png
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_7bodyglow.png
}
}
}
}
material preset_7_headMatL
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_7head.png
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_7headglow.png
}
}
}
}
material preset_7_headMatR
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_7head.png
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_7headglow.png
}
}
}
}
material preset_7_eyeMatL
{
technique
{
pass
{
ambient 0.5 0.5 0.5
cull_hardware none
cull_software none
texture_unit
{
texture preset_7eye.png
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_7eyeglow.png
}
}
}
}
material preset_7_eyeMatR
{
technique
{
pass
{
ambient 0.5 0.5 0.5
cull_hardware none
cull_software none
texture_unit
{
texture preset_7eye.png
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_7eyeglow.png
}
}
}
}
material preset_7_tailMat
{
technique
{
pass
{
ambient 0.5 0.5 0.5
texture_unit
{
texture preset_7tail.png
}
}
pass
{
emissive 1.0 1.0 1.0
scene_blend alpha_blend
texture_unit
{
texture preset_7tailglow.png
}
}
}
}
material preset_7_maneMat
{
technique
{
pass
{
ambient 0.5 0.5 0.5
cull_hardware none
cull_software none
scene_blend alpha_blend
alpha_rejection greater_equal 250
texture_unit
{
texture preset_7mane.png
}
}
}
}
If that doesn't work, then you have 2 options:
1) you can use the original coding until you decide to make your glow files. I can send you a copy of it if you want to do this.
2) you can create your glow files as transparencies, but not draw on them yet. So they are see through. The game will recognize these and lay them on top
and you can still see your preset colours underneath. But you need to make sure that these transparencies have the proper file names. Exactly as they are seen in the new script I gave you. Or else the game won't recognize them.
So, to give you back your file names...
Body - preset_7body.png
Body Glow - preset_7bodyglow.png
Eye - preset_7eye.png
Eye Glow - preset_7eyeglow.png
Head - preset_7head.png
Head Glow - preset_7headglow.png
Tail - preset_7tail.png
Tail Glow - preset_7tailglow.png
Mane - preset_7mane.png