Author Topic: ~A Litte Question~  (Read 1537 times)

Offline IcexWolf1

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~A Litte Question~
« on: August 03, 2013, 04:49:28 am »
I was wondering if it would at all be possible to make a map using Blender. If so, can you point me to a tutorial or tell me how? I saw this same question on a mesh making tutorial, and the tutorial maker said it was. Thanks. ^.^

Offline hugrf2

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Re: ~A Litte Question~
« Reply #1 on: August 03, 2013, 04:55:45 am »
A FH map, probably not. It sounds neat though if you could make a map out of Sculptris too and convert it to blender.
You can make meshes out of blender for your maps but I don't really think you can make an actual map out of blender.
It'd be cool if you could though. Perhaps a terrain mesh thing would be something now, but not sure if you can make the actual terrain out of blender.

Offline Ingredient

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Re: ~A Litte Question~
« Reply #2 on: August 03, 2013, 05:05:01 am »
You could model a whole terrain in Blender and use it as a mesh in Feralheart instead of drawing the maps up. That's the only way I could think of making a map in Blender. Depending on how complex your terrain is will make texturing and mapping a bit difficult.
« Last Edit: August 03, 2013, 05:10:37 am by Ingredient »
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Offline IcexWolf1

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Re: ~A Litte Question~
« Reply #3 on: August 10, 2013, 05:46:11 am »
Oh, alright. Thanks guys. ^^ I'm not all that good with mesh making, and making a mesh that would be used as a map would sound really laggy for most people. x.x

Offline Ingredient

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Re: ~A Litte Question~
« Reply #4 on: August 10, 2013, 08:10:35 am »
There is actually a mode in Blender that allows you to model terrains and such instead of starting off with a cube. You should take a look at a few video tutorials on Youtube about the modeling terrains in Blender, it's quite fun to play around with :)

Depending how detailed the mesh is will determine the amount of lag. I would try making a very basic/easy done landscape mesh and see how much lag shows up in Map Maker/Object Maker ^^
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Offline IcexWolf1

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Re: ~A Litte Question~
« Reply #5 on: August 10, 2013, 10:43:53 pm »
Alright. Thanks. :D

Offline Ingredient

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Re: ~A Litte Question~
« Reply #6 on: August 11, 2013, 12:37:11 am »
No problem, good luck! :)
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