Alright let me try to explain this right.
Ive seen many people "change" the texture of an object. I know the "basic" way of doing this but my main question is "how do I create my own material for the object?"
Ex: Say I have a rock, I want to change the Mat.file (material) into say the ground texture. ( so that it blends in with my terrain.)
I've asked a few people but I think I might be explaining wrong to them.
From what I gather I need to obviously "create" the material file, which is were I first get stuck. Do I just take say the texture for the terrain and save it in a png form? -lost on this subject- I'll just let you guys explain beause I'll sound stupid here x3
But I do think there is some coding needed? I'n not totally helpless to the subject just for the most part.
If anyone could please help with this that would be really awsome^^ I'd give ya a big fat hug and nuzzle.
btw if your going to explain pictures would be swell..lets just say...im slow... xD