Author Topic: Mountainous HeightMap  (Read 2681 times)

Offline Nicholette

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Mountainous HeightMap
« on: January 20, 2013, 01:25:12 am »
I need an example of a mountainous hightmap ^D^ Mine always end up crappy and looking like this...



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Offline Nicholette

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Re: Mountainous HeightMap
« Reply #1 on: January 20, 2013, 01:27:22 am »
I'm not going to use it or anything, just need an example.

And if the band you're in starts playing different tunes, I'll see you on the Dark Side of the Moon!

Offline Wolfexpert79

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Re: Mountainous HeightMap
« Reply #2 on: January 20, 2013, 01:29:24 am »
Try using the cloud generator under the filters tab, I use that to make mountains a lot o3o

Offline Nicholette

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Re: Mountainous HeightMap
« Reply #3 on: January 20, 2013, 01:36:38 am »


Did I do it right? /derp

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Offline Nicholette

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Re: Mountainous HeightMap
« Reply #4 on: January 20, 2013, 01:58:18 am »


Or is this better?

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Offline DimensionGal

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Re: Mountainous HeightMap
« Reply #5 on: January 20, 2013, 02:06:09 am »
Here's a quick example for you, since you're hand-drawing your map.

This is for a sort of gulley/canyon with a big river in it, but it should apply the same.



See around the edges, how there's black, then shades of gray, going up to white? The white's always going to be the highest point on your map while black will always be the lowest. Build up shades of gray between them to get a nice mountainy effect.
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Offline Nicholette

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Re: Mountainous HeightMap
« Reply #6 on: January 20, 2013, 03:24:18 am »
Thank you all for the help, I think I designed a great height map! If only I could get it to cooperate x3

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Offline TheLeopardess

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Re: Mountainous HeightMap
« Reply #7 on: January 20, 2013, 09:04:06 pm »
Also, it helps to use the Gaussian Blur. Is makes everything slope cleanly. Just go to filters, hover over Blur, and click on Gaussian Blur. You change the the amount of blur used in the box that pops up.